|
| void | WriteLinearColor (FName VarName, int Index, FLinearColor InData) |
| int | Num () const |
| void | WriteBool (FName VarName, int Index, bool InData) |
| void | WriteEnum (FName VarName, int Index, uint8 InData) |
| void | WriteFloat (FName VarName, int Index, float InData) |
| void | WriteID (FName VarName, int Index, FNiagaraID InData) |
| void | WriteInt (FName VarName, int Index, int InData) |
| bool | InitWrite (FNiagaraDataChannelSearchParameters SearchParams, int Count, bool bVisibleToGame, bool bVisibleToCPU, bool bVisibleToGPU, FString DebugSource) |
| | Call before each batch of writes to allocate the data we'll be writing to.
|
| void | WritePosition (FName VarName, int Index, FVector InData) |
| void | WriteQuat (FName VarName, int Index, FQuat InData) |
| void | WriteSpawnInfo (FName VarName, int Index, FNiagaraSpawnInfo InData) |
| void | WriteVector (FName VarName, int Index, FVector InData) |
| void | WriteVector2D (FName VarName, int Index, FVector2D InData) |
| void | WriteVector4 (FName VarName, int Index, FVector4 InData) |
| bool | MarkPackageDirty () const |
| void | RemoveFromRoot () |
| bool | GetIsRooted () const |
| bool | IsTransient () const |
| bool | Modify (bool bAlwaysMarkDirty=true) |
| void | SetTransactional (bool bTransactional) |
| bool | IsSupportedForNetworking () const |
| UClass | GetClass () const |
| UObject | GetOuter () const |
| UObject | GetTypedOuter (TSubclassOf< UObject > Target) const |
| | Traverses the outer chain searching for the next object of a certain type.
|
| UPackage | GetOutermost () const |
| UPackage | GetPackage () const |
| void | AddToRoot () |
| UWorld | GetWorld () const |
| FName | GetName () const |
| FString | GetFullName (const UObject StopOuter=nullptr) const |
| FString | GetPathName (const UObject StopOuter=nullptr) const |
| bool | IsA (const UClass Class) const |
| | Returns true if this object is of the specified type, or a child of that type.
|
| void | SaveConfig () |
| void | LoadConfig () |
| void | ReloadConfig () |
| void | CopyScriptPropertiesFrom (const UObject OtherObject) |
| void | opCast (?&Address) const |
| FString | ToString () const |