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G1R AngelScript
Scripting reference for the Gothic 1 Remake
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Data controlling the spawning of particles. More...
Public Member Functions | |
Functions | |
| FNiagaraSpawnInfo & | opAssign (FNiagaraSpawnInfo Other) |
Public Attributes | |
SpawnInfo | |
| float32 | InterpStartDt |
| The sub frame delta time at which to spawn the first particle. | |
| float32 | IntervalDt |
| The sub frame delta time between each particle. | |
| int | SpawnGroup |
| An integer used to identify this spawn info. Typically this is unused. An example usage is when using multiple spawn modules to spawn from multiple discreet locations. | |
| int | Count |
| How many particles to spawn. | |
Data controlling the spawning of particles.
| FNiagaraSpawnInfo & opAssign | ( | FNiagaraSpawnInfo | Other | ) |
| int Count |
How many particles to spawn.
| float32 InterpStartDt |
The sub frame delta time at which to spawn the first particle.
| float32 IntervalDt |
The sub frame delta time between each particle.
| int SpawnGroup |
An integer used to identify this spawn info. Typically this is unused. An example usage is when using multiple spawn modules to spawn from multiple discreet locations.