G1R AngelScript
Scripting reference for the Gothic 1 Remake
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FNiagaraSpawnInfo Struct Reference

Data controlling the spawning of particles. More...

Public Member Functions

Functions
FNiagaraSpawnInfo & opAssign (FNiagaraSpawnInfo Other)

Public Attributes

SpawnInfo
float32 InterpStartDt
 The sub frame delta time at which to spawn the first particle.
float32 IntervalDt
 The sub frame delta time between each particle.
int SpawnGroup
 An integer used to identify this spawn info. Typically this is unused. An example usage is when using multiple spawn modules to spawn from multiple discreet locations.
int Count
 How many particles to spawn.

Detailed Description

Data controlling the spawning of particles.

Member Function Documentation

◆ opAssign()

FNiagaraSpawnInfo & opAssign ( FNiagaraSpawnInfo Other)

Member Data Documentation

◆ Count

int Count

How many particles to spawn.

◆ InterpStartDt

float32 InterpStartDt

The sub frame delta time at which to spawn the first particle.

◆ IntervalDt

float32 IntervalDt

The sub frame delta time between each particle.

◆ SpawnGroup

int SpawnGroup

An integer used to identify this spawn info. Typically this is unused. An example usage is when using multiple spawn modules to spawn from multiple discreet locations.