|
G1R AngelScript
Scripting reference for the Gothic 1 Remake
|
A linear, 32-bit/component floating point RGBA color. @note The full C++ class is located here: Engine\Source\Runtime\Core\Public\Math\Color.h. More...
Static Public Member Functions | |
Static Functions | |
| static FLinearColor | MakeFromColorTemperature (float32 Temp) |
| static FLinearColor | MakeFromHSV8 (uint8 H, uint8 S, uint8 V) |
| static FLinearColor | LerpUsingHSV (FLinearColor From, FLinearColor To, float32 Progress) |
| static FLinearColor | MakeFromHex (uint HexColor, bool bSRGB=true) |
| static FLinearColor | MakeRandomColor () |
Public Attributes | |
LinearColor | |
| float32 | G |
| float32 | B |
| float32 | A |
| float32 | R |
Variables | |
| const float32 | Min |
| const float32 | Max |
| const float32 | Luminance |
Static Public Attributes | |
Static Variables | |
| static FLinearColor | Gray |
| static FLinearColor | White |
| static FLinearColor | Black |
| static FLinearColor | Transparent |
| static FLinearColor | Red |
| static FLinearColor | Green |
| static FLinearColor | Blue |
| static FLinearColor | Yellow |
| static FLinearColor | LucBlue |
| static FLinearColor | DPink |
| static FLinearColor | Teal |
| static FLinearColor | Purple |
A linear, 32-bit/component floating point RGBA color. @note The full C++ class is located here: Engine\Source\Runtime\Core\Public\Math\Color.h.
| bool Equals | ( | FLinearColor | ColorB, |
| float32 | Tolerance = KINDA_SMALL_NUMBER ) const |
| FLinearColor GetClamped | ( | float32 | InMin = 0.f, |
| float32 | InMax = 1.f ) |
| float32 GetLuminance | ( | ) | const |
| float32 GetMax | ( | ) | const |
| float32 GetMin | ( | ) | const |
| FLinearColor HSVToLinearRGB | ( | ) | const |
| bool IsAlmostBlack | ( | ) | const |
|
static |
| FLinearColor LinearRGBToHSV | ( | ) | const |
|
static |
|
static |
|
static |
|
static |
| FLinearColor opAdd | ( | FLinearColor | ColorB | ) | const |
| FLinearColor opAddAssign | ( | FLinearColor | ColorB | ) |
| FLinearColor & opAssign | ( | FLinearColor | Other | ) |
| FLinearColor opDiv | ( | FLinearColor | ColorB | ) | const |
| FLinearColor opDiv | ( | float32 | Scalar | ) | const |
| FLinearColor opDivAssign | ( | FLinearColor | ColorB | ) |
| FLinearColor opDivAssign | ( | float32 | Scalar | ) |
| bool opEquals | ( | FLinearColor | ColorB | ) | const |
| FLinearColor opMul | ( | FLinearColor | ColorB | ) | const |
| FLinearColor opMul | ( | float32 | Scalar | ) | const |
| FLinearColor opMulAssign | ( | FLinearColor | ColorB | ) |
| FLinearColor opMulAssign | ( | float32 | Scalar | ) |
| FLinearColor opSub | ( | FLinearColor | ColorB | ) | const |
| FLinearColor opSubAssign | ( | FLinearColor | ColorB | ) |
| FColor ToFColor | ( | bool | bSRGB | ) | const |
| FString ToString | ( | ) | const |
| float32 A |
| float32 B |
|
static |
|
static |
|
static |
| float32 G |
|
static |
|
static |
|
static |
| const float32 Luminance |
| const float32 Max |
| const float32 Min |
|
static |
| float32 R |
|
static |
|
static |
|
static |
|
static |
|
static |