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G1R AngelScript
Scripting reference for the Gothic 1 Remake
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A vector in 2-D space composed of components (X, Y) with floating point precision. @note The full C++ class is located here: Engine\Source\Runtime\Core\Public\Math\Vector2D.h. More...
Public Attributes | |
Vector2D | |
| float | Y |
| float | X |
Variables | |
| const float | AbsMax |
| const float | Max |
| const float | Min |
| const FVector2D | Abs |
| const FVector2D | SignVector |
Static Public Attributes | |
Static Variables | |
| static const FVector2D | UnitVector |
| static const FVector2D | ZeroVector |
A vector in 2-D space composed of components (X, Y) with floating point precision. @note The full C++ class is located here: Engine\Source\Runtime\Core\Public\Math\Vector2D.h.
| bool ContainsNaN | ( | ) | const |
| float CrossProduct | ( | FVector2D | Other | ) | const |
| float Distance | ( | FVector2D | Other | ) | const |
| float DistSquared | ( | FVector2D | Other | ) | const |
| float DotProduct | ( | FVector2D | Other | ) | const |
| bool Equals | ( | FVector2D | Other, |
| float | Tolerance = KINDA_SMALL_NUMBER ) const |
| FVector2D GetAbs | ( | ) | const |
| float GetAbsMax | ( | ) | const |
| FVector2D GetClampedToMaxSize | ( | float | Max | ) | const |
| float GetMax | ( | ) | const |
| float GetMin | ( | ) | const |
| FVector2D GetSafeNormal | ( | float | Tolerance = SMALL_NUMBER | ) | const |
| FVector2D GetSignVector | ( | ) | const |
| bool InitFromString | ( | FString | SourceString | ) |
| bool IsNearlyZero | ( | float | Tolerance = KINDA_SMALL_NUMBER | ) | const |
| bool IsZero | ( | ) | const |
| void Normalize | ( | float | Tolerance = SMALL_NUMBER | ) |
| FVector2D opAdd | ( | float | Bias | ) | const |
| FVector2D opDiv | ( | float | Scale | ) | const |
| FVector2D opDivAssign | ( | float | Scale | ) |
| bool opEquals | ( | FVector2D | Other | ) | const |
| float & opIndex | ( | int | Index | ) |
| float opIndex | ( | int | Index | ) | const |
| FVector2D opMul | ( | float | Scale | ) | const |
| FVector2D opMulAssign | ( | float | Scale | ) |
| FVector2D opNeg | ( | ) | const |
| FVector2D opSub | ( | float | Bias | ) | const |
| float Size | ( | ) | const |
| float SizeSquared | ( | ) | const |
| FString ToString | ( | ) | const |
| const FVector2D Abs |
| const float AbsMax |
| const float Max |
| const float Min |
| const FVector2D SignVector |
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static |
| float X |
| float Y |
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static |