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G1R AngelScript
Scripting reference for the Gothic 1 Remake
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Static Public Member Functions | |
Static Functions | |
| static UClass | StaticClass () |
| Static Public Member Functions inherited from UObject | |
| static UClass | StaticClass () |
Public Attributes | |
ImportSettings | |
| UAssetImportData | AssetImportData |
| Importing data and options used for this material. | |
Lightmass | |
| FLightmassMaterialInterfaceSettings | LightmassSettings |
| The Lightmass settings for this object. | |
Material | |
| USubsurfaceProfile | SubsurfaceProfile |
| SubsurfaceProfile, for Screen Space Subsurface Scattering.. | |
| TArray< TObjectPtr< UAssetUserData > > | AssetUserData |
| Array of user data stored with the asset. | |
PostProcessMaterial | |
| UNeuralProfile | NeuralProfile |
| Neural network profile. For internal usage, not editable/visible. | |
Previewing | |
| FSoftObjectPath | PreviewMesh |
| The mesh used by the material editor to preview the material. | |
Thumbnail | |
| UThumbnailInfo | ThumbnailInfo |
| Information for thumbnail rendering. | |
| Public Attributes inherited from UObject | |
| const UClass | Class |
| const UObject | Outer |
| const UPackage | Outermost |
| const UPackage | Package |
| const UWorld | World |
| const FName | Name |
| const bool | IsRooted |
Physics|Material | |
| const UPhysicalMaterialMask | PhysicalMaterialMask |
| Return a pointer to the physical material mask used by this material instance. | |
| const UPhysicalMaterial | PhysicalMaterial |
| Return a pointer to the physical material used by this material instance. | |
| UPhysicalMaterial | GetPhysicalMaterial () const |
| Return a pointer to the physical material used by this material instance. | |
| UPhysicalMaterial | GetPhysicalMaterialFromMap (int Index) const |
| Return a pointer to the physical material from mask map at given index. | |
| UPhysicalMaterialMask | GetPhysicalMaterialMask () const |
| Return a pointer to the physical material mask used by this material instance. | |
Rendering|Material | |
| const UMaterialInterface | NaniteOverideMaterial |
| Get the associated nanite override material. | |
| const EBlendMode | BlendMode |
| const UMaterial | BaseMaterial |
| Walks up parent chain and finds the base Material that this is an instance of. Just calls the virtual GetMaterial(). | |
| UMaterial | GetBaseMaterial () |
| Walks up parent chain and finds the base Material that this is an instance of. Just calls the virtual GetMaterial(). | |
| FMaterialParameterInfo | GetParameterInfo (EMaterialParameterAssociation Association, FName ParameterName, UMaterialFunctionInterface LayerFunction) const |
| UMaterialInterface | GetNaniteOverideMaterial () const |
| Get the associated nanite override material. | |
| void | SetForceMipLevelsToBeResident (bool OverrideForceMiplevelsToBeResident, bool bForceMiplevelsToBeResidentValue, float32 ForceDuration, int CinematicTextureGroups=0, bool bFastResponse=false) |
| Force the streaming system to disregard the normal logic for the specified duration and instead always load all mip-levels for all textures used by this material. | |
| EBlendMode | GetBlendMode () const |
Additional Inherited Members | |
| Public Member Functions inherited from UObject | |
| bool | MarkPackageDirty () const |
| void | RemoveFromRoot () |
| bool | GetIsRooted () const |
| bool | IsTransient () const |
| bool | Modify (bool bAlwaysMarkDirty=true) |
| void | SetTransactional (bool bTransactional) |
| bool | IsSupportedForNetworking () const |
| UClass | GetClass () const |
| UObject | GetOuter () const |
| UObject | GetTypedOuter (TSubclassOf< UObject > Target) const |
| Traverses the outer chain searching for the next object of a certain type. | |
| UPackage | GetOutermost () const |
| UPackage | GetPackage () const |
| void | AddToRoot () |
| UWorld | GetWorld () const |
| FName | GetName () const |
| FString | GetFullName (const UObject StopOuter=nullptr) const |
| FString | GetPathName (const UObject StopOuter=nullptr) const |
| bool | IsA (const UClass Class) const |
| Returns true if this object is of the specified type, or a child of that type. | |
| void | SaveConfig () |
| void | LoadConfig () |
| void | ReloadConfig () |
| void | CopyScriptPropertiesFrom (const UObject OtherObject) |
| void | opCast (?&Address) const |
| FString | ToString () const |
| UMaterial GetBaseMaterial | ( | ) |
Walks up parent chain and finds the base Material that this is an instance of. Just calls the virtual GetMaterial().
| EBlendMode GetBlendMode | ( | ) | const |
| UMaterialInterface GetNaniteOverideMaterial | ( | ) | const |
Get the associated nanite override material.
| FMaterialParameterInfo GetParameterInfo | ( | EMaterialParameterAssociation | Association, |
| FName | ParameterName, | ||
| UMaterialFunctionInterface | LayerFunction ) const |
| UPhysicalMaterial GetPhysicalMaterial | ( | ) | const |
Return a pointer to the physical material used by this material instance.
| UPhysicalMaterial GetPhysicalMaterialFromMap | ( | int | Index | ) | const |
Return a pointer to the physical material from mask map at given index.
| UPhysicalMaterialMask GetPhysicalMaterialMask | ( | ) | const |
Return a pointer to the physical material mask used by this material instance.
| void SetForceMipLevelsToBeResident | ( | bool | OverrideForceMiplevelsToBeResident, |
| bool | bForceMiplevelsToBeResidentValue, | ||
| float32 | ForceDuration, | ||
| int | CinematicTextureGroups = 0, | ||
| bool | bFastResponse = false ) |
Force the streaming system to disregard the normal logic for the specified duration and instead always load all mip-levels for all textures used by this material.
| OverrideForceMiplevelsToBeResident | Whether to use (true) or ignore (false) the bForceMiplevelsToBeResidentValue parameter. |
| bForceMiplevelsToBeResidentValue | true forces all mips to stream in. false lets other factors decide what to do with the mips. |
| ForceDuration | Number of seconds to keep all mip-levels in memory, disregarding the normal priority logic. Negative value turns it off. |
| CinematicTextureGroups | Bitfield indicating texture groups that should use extra high-resolution mips |
| bFastResponse | USE WITH EXTREME CAUTION! Fast response textures incur sizable GT overhead and disturb streaming metric calculation. Avoid whenever possible. |
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static |
| UAssetImportData AssetImportData |
Importing data and options used for this material.
| TArray<TObjectPtr<UAssetUserData> > AssetUserData |
Array of user data stored with the asset.
| const UMaterial BaseMaterial |
Walks up parent chain and finds the base Material that this is an instance of. Just calls the virtual GetMaterial().
| const EBlendMode BlendMode |
| FLightmassMaterialInterfaceSettings LightmassSettings |
The Lightmass settings for this object.
| const UMaterialInterface NaniteOverideMaterial |
Get the associated nanite override material.
| UNeuralProfile NeuralProfile |
Neural network profile. For internal usage, not editable/visible.
| const UPhysicalMaterial PhysicalMaterial |
Return a pointer to the physical material used by this material instance.
| const UPhysicalMaterialMask PhysicalMaterialMask |
Return a pointer to the physical material mask used by this material instance.
| FSoftObjectPath PreviewMesh |
The mesh used by the material editor to preview the material.
| USubsurfaceProfile SubsurfaceProfile |
SubsurfaceProfile, for Screen Space Subsurface Scattering..
| UThumbnailInfo ThumbnailInfo |
Information for thumbnail rendering.