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G1R AngelScript
Scripting reference for the Gothic 1 Remake
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UMaterial interface settings for Lightmass. More...
Public Member Functions | |
Functions | |
| void | SetbCastShadowAsMasked (bool Value) |
| If true, forces translucency to cast static shadows as if the material were masked. | |
| FLightmassMaterialInterfaceSettings & | opAssign (FLightmassMaterialInterfaceSettings Other) |
Public Attributes | |
Material | |
| float32 | ExportResolutionScale |
| Scales the resolution that this material's attributes were exported at. This is useful for increasing material resolution when details are needed. | |
| float32 | DiffuseBoost |
| Scales the diffuse contribution of this material to static lighting. | |
UMaterial interface settings for Lightmass.
| FLightmassMaterialInterfaceSettings & opAssign | ( | FLightmassMaterialInterfaceSettings | Other | ) |
| void SetbCastShadowAsMasked | ( | bool | Value | ) |
If true, forces translucency to cast static shadows as if the material were masked.
| float32 DiffuseBoost |
Scales the diffuse contribution of this material to static lighting.
| float32 ExportResolutionScale |
Scales the resolution that this material's attributes were exported at. This is useful for increasing material resolution when details are needed.