G1R AngelScript
Scripting reference for the Gothic 1 Remake
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FLightmassMaterialInterfaceSettings Struct Reference

UMaterial interface settings for Lightmass. More...

Public Member Functions

Functions
void SetbCastShadowAsMasked (bool Value)
 If true, forces translucency to cast static shadows as if the material were masked.
FLightmassMaterialInterfaceSettings & opAssign (FLightmassMaterialInterfaceSettings Other)

Public Attributes

Material
float32 ExportResolutionScale
 Scales the resolution that this material's attributes were exported at. This is useful for increasing material resolution when details are needed.
float32 DiffuseBoost
 Scales the diffuse contribution of this material to static lighting.

Detailed Description

UMaterial interface settings for Lightmass.

Member Function Documentation

◆ opAssign()

◆ SetbCastShadowAsMasked()

void SetbCastShadowAsMasked ( bool Value)

If true, forces translucency to cast static shadows as if the material were masked.

Member Data Documentation

◆ DiffuseBoost

float32 DiffuseBoost

Scales the diffuse contribution of this material to static lighting.

◆ ExportResolutionScale

float32 ExportResolutionScale

Scales the resolution that this material's attributes were exported at. This is useful for increasing material resolution when details are needed.