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G1R AngelScript
Scripting reference for the Gothic 1 Remake
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Public Member Functions | |
Functions | |
| float32 | GetEstimatedTimeLeftUntilImpact () const |
| Returns how many seconds are left (from now) until the estimated Time of Impact stored in this perception. Negative values if estimated time of impact is in the past. | |
| float32 | GetInitialTotalDurationOfEstimatedTimeOfImpact () const |
| Returns the original duration of the time of impact when it was first reported. | |
| FRememberedPerception & | opAssign (FRememberedPerception Other) |
| float32 | GetAgeSeconds () const |
| Returns how many seconds ago this memory was recorded. | |
Public Attributes | |
RememberedPerception | |
| TArray< FName > | AffectedCharacterUniqueNames |
| FPerceivedAgent | Origin |
| FPerceivedAgent | Affected |
| FPerceivedAgent | Target |
| FPerceivedAgent | Instigator |
| TSoftObjectPtr< AActor > | AffectedActor |
| TSoftObjectPtr< AActor > | TargetActor |
| TSoftObjectPtr< AActor > | EffectCauser |
| FPerceivedAgent | Sensing |
| FPerceivedInteractiveObject | PerceivedObject |
| FGameplayTagContainer | EffectCauserTags |
| FGameplayTagContainer | ContextTags |
| FGameplayTag | EventTag |
| float32 | Magnitude |
| float32 | EstimatedImpactAtSeconds |
| float32 | TimeUpdated |
| float32 | TimeFirstSensed |
| float32 GetAgeSeconds | ( | ) | const |
Returns how many seconds ago this memory was recorded.
| float32 GetEstimatedTimeLeftUntilImpact | ( | ) | const |
Returns how many seconds are left (from now) until the estimated Time of Impact stored in this perception. Negative values if estimated time of impact is in the past.
| float32 GetInitialTotalDurationOfEstimatedTimeOfImpact | ( | ) | const |
Returns the original duration of the time of impact when it was first reported.
| FRememberedPerception & opAssign | ( | FRememberedPerception | Other | ) |
| FPerceivedAgent Affected |
| TSoftObjectPtr<AActor> AffectedActor |
| FGameplayTagContainer ContextTags |
| TSoftObjectPtr<AActor> EffectCauser |
| FGameplayTagContainer EffectCauserTags |
| float32 EstimatedImpactAtSeconds |
| FGameplayTag EventTag |
| FPerceivedAgent Instigator |
| float32 Magnitude |
| FPerceivedAgent Origin |
| FPerceivedInteractiveObject PerceivedObject |
| FPerceivedAgent Sensing |
| FPerceivedAgent Target |
| TSoftObjectPtr<AActor> TargetActor |
| float32 TimeFirstSensed |
| float32 TimeUpdated |