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G1R AngelScript
Scripting reference for the Gothic 1 Remake
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Public Member Functions | |
Functions | |
| TSet< AGothicCharacterState > | GetPersonallyOwnedBy () const |
| Returns all characters who personally own this Item. | |
| bool | IsOwnedByCharactersGuild (const AGothicCharacterState CharacterState) const |
| Returns true if this item is owned by the given character's guild. | |
| bool | IsPersonallyOwnedBy (const AGothicCharacterState CharacterState) const |
| Returns true if this item is personally owned by the given character. | |
| bool | IsPersonallyOwnedByAnyone () const |
| Returns true if this item is owned by any character or guild. | |
| FPerceivedInteractiveObject & | opAssign (FPerceivedInteractiveObject Other) |
| FGameplayTagContainer | GetOwnedByGuilds () const |
| Returns all guilds who own this Item. | |
Public Attributes | |
PerceivedInteractiveObject | |
| const UInteractiveObjectDefinition | InteractiveObjectDefinition |
| TSoftObjectPtr< AInteractiveObjectActor > | InteractiveObjectActor |
| const UItemDefinition | ItemDefinition |
| FGameplayTagContainer GetOwnedByGuilds | ( | ) | const |
Returns all guilds who own this Item.
| TSet< AGothicCharacterState > GetPersonallyOwnedBy | ( | ) | const |
Returns all characters who personally own this Item.
| bool IsOwnedByCharactersGuild | ( | const AGothicCharacterState | CharacterState | ) | const |
Returns true if this item is owned by the given character's guild.
| bool IsPersonallyOwnedBy | ( | const AGothicCharacterState | CharacterState | ) | const |
Returns true if this item is personally owned by the given character.
| bool IsPersonallyOwnedByAnyone | ( | ) | const |
Returns true if this item is owned by any character or guild.
| FPerceivedInteractiveObject & opAssign | ( | FPerceivedInteractiveObject | Other | ) |
| TSoftObjectPtr<AInteractiveObjectActor> InteractiveObjectActor |
| const UInteractiveObjectDefinition InteractiveObjectDefinition |
| const UItemDefinition ItemDefinition |