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| FAssetData | GetAssetByObjectPath (FSoftObjectPath ObjectPath, bool bIncludeOnlyOnDiskAssets=false) |
| bool | HasAssets (const FName PackagePath, bool bRecursive=false) |
| bool | GetAssetsByPackageName (FName PackageName, TArray< FAssetData > &OutAssetData, bool bIncludeOnlyOnDiskAssets=false) |
| bool | GetAssetsByPath (FName PackagePath, TArray< FAssetData > &OutAssetData, bool bRecursive=false, bool bIncludeOnlyOnDiskAssets=false) |
| bool | GetAssetsByClass (FTopLevelAssetPath ClassPath, TArray< FAssetData > &OutAssetData, bool bSearchSubClasses=false) |
| void | GetBlueprintCDOsByParentClass (UClass Class, TArray< UObject > &OutAssets) |
| void | GetWidgetBlueprintCDOsByParentClass (UClass Class, TArray< UObject > &OutAssets) |
| bool | GetAssetsByTags (TArray< FName > AssetTags, TArray< FAssetData > &OutAssetData) |
| bool | IsLoadingAssets () |
| bool | GetAllAssets (TArray< FAssetData > &OutAssetData, bool bIncludeOnlyOnDiskAssets=false) |
| bool | GetAssets (FARFilter Filter, TArray< FAssetData > &OutAssetData, bool bSkipARFilteredAssets=true) |
| bool | GetDependencies (FName PackageName, FAssetRegistryDependencyOptions DependencyOptions, TArray< FName > &OutDependencies) |
| bool | GetReferencers (FName PackageName, FAssetRegistryDependencyOptions ReferenceOptions, TArray< FName > &OutReferencers) |
| void | GetDerivedClassNames (TArray< FTopLevelAssetPath > ClassNames, TSet< FTopLevelAssetPath > ExcludedClassNames, TSet< FTopLevelAssetPath > &OutDerivedClassNames) |
| bool | GetGeneratedClassName (FAssetData AssetData, FTopLevelAssetPath &OutGeneratedClassName) |
| void | AssetCreated (UObject NewAsset) |
| void | LoadAllBlueprintsUnderPath (FName PathToLoadFrom, FString OptionalFileIncludeRegex="") |