G1R AngelScript
Scripting reference for the Gothic 1 Remake
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TSet Class Reference

Public Member Functions

Functions
void Empty (int Slack=0)
void Append (TArray< T > Array)
void Append (TSet< T > Set)
bool Contains (const T &in Value) const
bool Remove (const T &in Value)
TSet< T > & opAssign (TSet< T > Other)
void Add (const T &in Value)
void Reset ()
int Num () const
bool IsEmpty () const
TSetIterator< T > Iterator ()
TSetConstIterator< T > Iterator () const

Member Function Documentation

◆ Add()

void Add ( const T &in Value)

◆ Append() [1/2]

void Append ( TArray< T > Array)

◆ Append() [2/2]

void Append ( TSet< T > Set)

◆ Contains()

bool Contains ( const T &in Value) const

◆ Empty()

void Empty ( int Slack = 0)

◆ IsEmpty()

bool IsEmpty ( ) const

◆ Iterator() [1/2]

TSetIterator< T > Iterator ( )

◆ Iterator() [2/2]

TSetConstIterator< T > Iterator ( ) const

◆ Num()

int Num ( ) const

◆ opAssign()

TSet< T > & opAssign ( TSet< T > Other)

◆ Remove()

bool Remove ( const T &in Value)

◆ Reset()

void Reset ( )