G1R AngelScript
Scripting reference for the Gothic 1 Remake
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UIngameToolOutlinerElement_CustomTransform Class Reference

Static Public Member Functions

Static Functions
static UClass StaticClass ()
Static Public Member Functions inherited from UIngameToolOutlinerElement
static UClass StaticClass ()
Static Public Member Functions inherited from UObject
static UClass StaticClass ()

Public Attributes

IngameToolOutlinerElement_CustomTransform
FString CustomDisplayPath
 Display-only path, seperated by /.
FString CustomDisplayName
 Text to be shown in list view.
Public Attributes inherited from UIngameToolOutlinerElement
bool bReadOnly
const FString DisplayPath
 Display-only path, seperated by /.
const FString ShortDisplayName
 Text to be shown in list view.
FTransform Transform
FIngameToolOutlinerElementChanged__IngameToolOutlinerElement OnElementChanged
 Called whenever the element was changed through this element container.
Public Attributes inherited from UObject
const UClass Class
const UObject Outer
const UPackage Outermost
const UPackage Package
const UWorld World
const FName Name
const bool IsRooted

Additional Inherited Members

Public Member Functions inherited from UIngameToolOutlinerElement
FTransform GetTransform () const
void DrawLocationHint (FLinearColor Color=FLinearColor(0.000000, 0.000000, 0.000000, 0.000000))
 Draws a world-space marker so the user can find the element.
void DrawOnscreenInfo ()
 Shown above the element as projected imgui window.
FString GetDisplayPath () const
 Display-only path, seperated by /.
FString GetShortDisplayName () const
 Text to be shown in list view.
void ApplyTransform (FTransform Transform)
 Implement to write the transform to the wrapped element. Only called on writable elements.
bool IsReadOnly () const
 Read-only elements ignore SetTransform, editing UI should be disabled for them.
void NotifyChanged ()
 Calls the OnElementChanged delegate.
void SetTransform (FTransform Transform)
 Applies the transform and notifies listeners. Does nothing on read-only elements.
Public Member Functions inherited from UObject
bool MarkPackageDirty () const
void RemoveFromRoot ()
bool GetIsRooted () const
bool IsTransient () const
bool Modify (bool bAlwaysMarkDirty=true)
void SetTransactional (bool bTransactional)
bool IsSupportedForNetworking () const
UClass GetClass () const
UObject GetOuter () const
UObject GetTypedOuter (TSubclassOf< UObject > Target) const
 Traverses the outer chain searching for the next object of a certain type.
UPackage GetOutermost () const
UPackage GetPackage () const
void AddToRoot ()
UWorld GetWorld () const
FName GetName () const
FString GetFullName (const UObject StopOuter=nullptr) const
FString GetPathName (const UObject StopOuter=nullptr) const
bool IsA (const UClass Class) const
 Returns true if this object is of the specified type, or a child of that type.
void SaveConfig ()
void LoadConfig ()
void ReloadConfig ()
void CopyScriptPropertiesFrom (const UObject OtherObject)
void opCast (?&Address) const
FString ToString () const

Member Function Documentation

◆ StaticClass()

UClass StaticClass ( )
static

Member Data Documentation

◆ CustomDisplayName

FString CustomDisplayName

Text to be shown in list view.

◆ CustomDisplayPath

FString CustomDisplayPath

Display-only path, seperated by /.