G1R AngelScript
Scripting reference for the Gothic 1 Remake
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FIngameToolOutlinerElementChanged__IngameToolOutlinerElement Class Reference

Public Member Functions

Functions
bool IsBound () const
void Clear ()
void AddUFunction (const UObject Object, FName FunctionName)
void Unbind (UObject Object, FName FunctionName)
void UnbindObject (UObject Object)
void Broadcast (UIngameToolOutlinerElement ThisElement) const
FIngameToolOutlinerElementChanged__IngameToolOutlinerElement & opAssign (FIngameToolOutlinerElementChanged__IngameToolOutlinerElement Other)

Member Function Documentation

◆ AddUFunction()

void AddUFunction ( const UObject Object,
FName FunctionName )

◆ Broadcast()

void Broadcast ( UIngameToolOutlinerElement ThisElement) const

◆ Clear()

void Clear ( )

◆ IsBound()

bool IsBound ( ) const

◆ opAssign()

◆ Unbind()

void Unbind ( UObject Object,
FName FunctionName )

◆ UnbindObject()

void UnbindObject ( UObject Object)