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G1R AngelScript
Scripting reference for the Gothic 1 Remake
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Public Member Functions | |
Functions | |
| FGameplayTag | GetPerceptionSoundTag () const |
| void | SetFMODEvent (TSoftObjectPtr< UFMODEvent > Event) const |
| void | SetPerceptionParameter (FGameplayTag SoundTag, EPerceptionNoiseLoudness Loudness) const |
| void | SetTemplateClass (const TSubclassOf< UGothicFXDefinition > Template) const |
| void | SetPerceptionSoundTag (FGameplayTag Value) |
| TSoftObjectPtr< UFMODEvent > | GetFMODEvent () const |
| Public Member Functions inherited from UAnimNotify | |
| float32 | GetDefaultTriggerWeightThreshold () const |
| TriggerWeightThreshold to use when creating notifies of this type. | |
| bool | Notify (USkeletalMeshComponent MeshComp, UAnimSequenceBase Animation, FAnimNotifyEventReference EventReference) const |
| FString | GetNotifyName () const |
| Implementable event to get a custom name for the notify. | |
| Public Member Functions inherited from UObject | |
| bool | MarkPackageDirty () const |
| void | RemoveFromRoot () |
| bool | GetIsRooted () const |
| bool | IsTransient () const |
| bool | Modify (bool bAlwaysMarkDirty=true) |
| void | SetTransactional (bool bTransactional) |
| bool | IsSupportedForNetworking () const |
| UClass | GetClass () const |
| UObject | GetOuter () const |
| UObject | GetTypedOuter (TSubclassOf< UObject > Target) const |
| Traverses the outer chain searching for the next object of a certain type. | |
| UPackage | GetOutermost () const |
| UPackage | GetPackage () const |
| void | AddToRoot () |
| UWorld | GetWorld () const |
| FName | GetName () const |
| FString | GetFullName (const UObject StopOuter=nullptr) const |
| FString | GetPathName (const UObject StopOuter=nullptr) const |
| bool | IsA (const UClass Class) const |
| Returns true if this object is of the specified type, or a child of that type. | |
| void | SaveConfig () |
| void | LoadConfig () |
| void | ReloadConfig () |
| void | CopyScriptPropertiesFrom (const UObject OtherObject) |
| void | opCast (?&Address) const |
| FString | ToString () const |
Static Public Member Functions | |
Static Functions | |
| static UClass | StaticClass () |
| Static Public Member Functions inherited from UAnimNotify_Base | |
| static UClass | StaticClass () |
| Static Public Member Functions inherited from UAnimNotify | |
| static float32 | GetCurrentAnimationNotifyStateTimeRatio (FAnimNotifyEventReference EventReference) |
| Gets the current time as a ratio (0 -> 1) relative to the start of the notify state. | |
| static float32 | GetCurrentAnimationTimeRatio (FAnimNotifyEventReference EventReference) |
| Get the current anim notify time as a ratio (0 -> 1) through the animation for when this notify was fired. | |
| static float32 | GetCurrentAnimationNotifyStateTime (FAnimNotifyEventReference EventReference) |
| Gets the current time in seconds relative to the start of the notify state, clamped to the range of the notify state. | |
| static float32 | GetCurrentAnimationTime (FAnimNotifyEventReference EventReference) |
| Get the current anim notify time in seconds for when this notify was fired. | |
| static bool | NotifyStateReachedEnd (FAnimNotifyEventReference EventReference) |
| Get whether the notify state reached the end (was not cancelled). | |
| static UClass | StaticClass () |
| Static Public Member Functions inherited from UObject | |
| static UClass | StaticClass () |
| TSoftObjectPtr< UFMODEvent > GetFMODEvent | ( | ) | const |
| FGameplayTag GetPerceptionSoundTag | ( | ) | const |
| void SetFMODEvent | ( | TSoftObjectPtr< UFMODEvent > | Event | ) | const |
| void SetPerceptionParameter | ( | FGameplayTag | SoundTag, |
| EPerceptionNoiseLoudness | Loudness ) const |
| void SetPerceptionSoundTag | ( | FGameplayTag | Value | ) |
| void SetTemplateClass | ( | const TSubclassOf< UGothicFXDefinition > | Template | ) | const |
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static |
| bool bIsInstantEffect |
| bool bIsLooping |
| bool bIsUnderWaterEffect |
| FGameplayTagContainer EffectSpecs |
| FGameplayTag EffectTag |
| TSoftObjectPtr<UFMODEvent> FMODEvent |
| TSubclassOf<UGothicFXDefinition> FXDefinitionTemplate |
| FName NiagaraAttachPoint |
| FVector NiagaraPositionOffset |
| FRotator NiagaraRotationOffset |
| TSoftObjectPtr<UNiagaraSystem> NiagaraSystemPath |
| EPerceptionSoundLengthType PerceptionLength |
| EPerceptionNoiseLoudness PerceptionLoudness |
| FGameplayTag PerceptionSoundTag |