G1R AngelScript
Scripting reference for the Gothic 1 Remake
Loading...
Searching...
No Matches
UAnimNotify_PlayCustomFX Class Reference

Public Member Functions

Functions
FGameplayTag GetPerceptionSoundTag () const
void SetFMODEvent (TSoftObjectPtr< UFMODEvent > Event) const
void SetPerceptionParameter (FGameplayTag SoundTag, EPerceptionNoiseLoudness Loudness) const
void SetTemplateClass (const TSubclassOf< UGothicFXDefinition > Template) const
void SetPerceptionSoundTag (FGameplayTag Value)
TSoftObjectPtr< UFMODEvent > GetFMODEvent () const
Public Member Functions inherited from UAnimNotify
float32 GetDefaultTriggerWeightThreshold () const
 TriggerWeightThreshold to use when creating notifies of this type.
bool Notify (USkeletalMeshComponent MeshComp, UAnimSequenceBase Animation, FAnimNotifyEventReference EventReference) const
FString GetNotifyName () const
 Implementable event to get a custom name for the notify.
Public Member Functions inherited from UObject
bool MarkPackageDirty () const
void RemoveFromRoot ()
bool GetIsRooted () const
bool IsTransient () const
bool Modify (bool bAlwaysMarkDirty=true)
void SetTransactional (bool bTransactional)
bool IsSupportedForNetworking () const
UClass GetClass () const
UObject GetOuter () const
UObject GetTypedOuter (TSubclassOf< UObject > Target) const
 Traverses the outer chain searching for the next object of a certain type.
UPackage GetOutermost () const
UPackage GetPackage () const
void AddToRoot ()
UWorld GetWorld () const
FName GetName () const
FString GetFullName (const UObject StopOuter=nullptr) const
FString GetPathName (const UObject StopOuter=nullptr) const
bool IsA (const UClass Class) const
 Returns true if this object is of the specified type, or a child of that type.
void SaveConfig ()
void LoadConfig ()
void ReloadConfig ()
void CopyScriptPropertiesFrom (const UObject OtherObject)
void opCast (?&Address) const
FString ToString () const

Static Public Member Functions

Static Functions
static UClass StaticClass ()
Static Public Member Functions inherited from UAnimNotify_Base
static UClass StaticClass ()
Static Public Member Functions inherited from UAnimNotify
static float32 GetCurrentAnimationNotifyStateTimeRatio (FAnimNotifyEventReference EventReference)
 Gets the current time as a ratio (0 -> 1) relative to the start of the notify state.
static float32 GetCurrentAnimationTimeRatio (FAnimNotifyEventReference EventReference)
 Get the current anim notify time as a ratio (0 -> 1) through the animation for when this notify was fired.
static float32 GetCurrentAnimationNotifyStateTime (FAnimNotifyEventReference EventReference)
 Gets the current time in seconds relative to the start of the notify state, clamped to the range of the notify state.
static float32 GetCurrentAnimationTime (FAnimNotifyEventReference EventReference)
 Get the current anim notify time in seconds for when this notify was fired.
static bool NotifyStateReachedEnd (FAnimNotifyEventReference EventReference)
 Get whether the notify state reached the end (was not cancelled).
static UClass StaticClass ()
Static Public Member Functions inherited from UObject
static UClass StaticClass ()

Public Attributes

AnimNotify_PlayCustomFX
bool bIsInstantEffect
FGameplayTagContainer EffectSpecs
TMap< FName, FVector > TargetSockets
TSubclassOf< UGothicFXDefinition > FXDefinitionTemplate
bool bIsLooping
FGameplayTag EffectTag
FMOD
TSoftObjectPtr< UFMODEvent > FMODEvent
ParticleSystem
FVector NiagaraPositionOffset
FRotator NiagaraRotationOffset
bool bIsUnderWaterEffect
TSoftObjectPtr< UNiagaraSystem > NiagaraSystemPath
FName NiagaraAttachPoint
Perception
EPerceptionNoiseLoudness PerceptionLoudness
FGameplayTag PerceptionSoundTag
EPerceptionSoundLengthType PerceptionLength
Public Attributes inherited from UAnimNotify
bool bShouldFireInEditor
 Whether this notify instance should fire in animation editors.
FColor NotifyColor
 Color of Notify in editor.
const FString NotifyName
 Implementable event to get a custom name for the notify.
const float32 DefaultTriggerWeightThreshold
 TriggerWeightThreshold to use when creating notifies of this type.
Public Attributes inherited from UObject
const UClass Class
const UObject Outer
const UPackage Outermost
const UPackage Package
const UWorld World
const FName Name
const bool IsRooted

Member Function Documentation

◆ GetFMODEvent()

TSoftObjectPtr< UFMODEvent > GetFMODEvent ( ) const

◆ GetPerceptionSoundTag()

FGameplayTag GetPerceptionSoundTag ( ) const

◆ SetFMODEvent()

void SetFMODEvent ( TSoftObjectPtr< UFMODEvent > Event) const

◆ SetPerceptionParameter()

void SetPerceptionParameter ( FGameplayTag SoundTag,
EPerceptionNoiseLoudness Loudness ) const

◆ SetPerceptionSoundTag()

void SetPerceptionSoundTag ( FGameplayTag Value)

◆ SetTemplateClass()

void SetTemplateClass ( const TSubclassOf< UGothicFXDefinition > Template) const

◆ StaticClass()

UClass StaticClass ( )
static

Member Data Documentation

◆ bIsInstantEffect

bool bIsInstantEffect

◆ bIsLooping

bool bIsLooping

◆ bIsUnderWaterEffect

bool bIsUnderWaterEffect

◆ EffectSpecs

FGameplayTagContainer EffectSpecs

◆ EffectTag

FGameplayTag EffectTag

◆ FMODEvent

◆ FXDefinitionTemplate

TSubclassOf<UGothicFXDefinition> FXDefinitionTemplate

◆ NiagaraAttachPoint

FName NiagaraAttachPoint

◆ NiagaraPositionOffset

FVector NiagaraPositionOffset

◆ NiagaraRotationOffset

FRotator NiagaraRotationOffset

◆ NiagaraSystemPath

TSoftObjectPtr<UNiagaraSystem> NiagaraSystemPath

◆ PerceptionLength

EPerceptionSoundLengthType PerceptionLength

◆ PerceptionLoudness

EPerceptionNoiseLoudness PerceptionLoudness

◆ PerceptionSoundTag

FGameplayTag PerceptionSoundTag

◆ TargetSockets

TMap<FName,FVector> TargetSockets