G1R AngelScript
Scripting reference for the Gothic 1 Remake
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FItemTooltipInfo Struct Reference

The struct that the Item Tooltip uses to show the data on screen. More...

Public Member Functions

Functions
FItemTooltipInfo & opAssign (FItemTooltipInfo Other)

Public Attributes

ItemTooltipInfo
TMap< FGameplayTag, float32 > EquippedItemStats
bool IsValid
FText ItemName
FText ItemDescription
int ItemHotkey
bool IsEquipped
bool CanBeEquipped
bool CanBePurchased
bool CanAfford
float32 Weight
bool IsSurvivalModeEnabled
FText ItemType
EInventoryOpenedStates InventoryOpenedState
TArray< FSelectedItemStats > SelectedItemStats
TArray< FGameplayAttribute > PlayerAttributeName
TArray< float32 > PlayerAttributeValue
TMap< FGameplayAttribute, float32 > WeaponRequiredStats
FGameplayTag ItemTypeTag
FGameplayTagContainer ItemSpecTagContainer
TMap< FGameplayAttribute, float32 > ItemAttributes
 Data of the Item itselfs GaemplayEffect stats. Mostly used for wearables.
TMap< FGameplayAttribute, float32 > OthersAttributes
 Data of another Items GaemplayEffect stats. Mostly used for wearables.
FRuneStats RuneStats
FTooltipInfoRecipe InfoRecipe
bool IsAttributeSet
FText AttributeSetSubtitle

Detailed Description

The struct that the Item Tooltip uses to show the data on screen.

Member Function Documentation

◆ opAssign()

FItemTooltipInfo & opAssign ( FItemTooltipInfo Other)

Member Data Documentation

◆ AttributeSetSubtitle

FText AttributeSetSubtitle

◆ CanAfford

bool CanAfford

◆ CanBeEquipped

bool CanBeEquipped

◆ CanBePurchased

bool CanBePurchased

◆ EquippedItemStats

TMap<FGameplayTag,float32> EquippedItemStats

◆ InfoRecipe

FTooltipInfoRecipe InfoRecipe

◆ InventoryOpenedState

EInventoryOpenedStates InventoryOpenedState

◆ IsAttributeSet

bool IsAttributeSet

◆ IsEquipped

bool IsEquipped

◆ IsSurvivalModeEnabled

bool IsSurvivalModeEnabled

◆ IsValid

bool IsValid

◆ ItemAttributes

TMap<FGameplayAttribute,float32> ItemAttributes

Data of the Item itselfs GaemplayEffect stats. Mostly used for wearables.

◆ ItemDescription

FText ItemDescription

◆ ItemHotkey

int ItemHotkey

◆ ItemName

FText ItemName

◆ ItemSpecTagContainer

FGameplayTagContainer ItemSpecTagContainer

◆ ItemType

FText ItemType

◆ ItemTypeTag

FGameplayTag ItemTypeTag

◆ OthersAttributes

TMap<FGameplayAttribute,float32> OthersAttributes

Data of another Items GaemplayEffect stats. Mostly used for wearables.

◆ PlayerAttributeName

TArray<FGameplayAttribute> PlayerAttributeName

◆ PlayerAttributeValue

TArray<float32> PlayerAttributeValue

◆ RuneStats

FRuneStats RuneStats

◆ SelectedItemStats

TArray<FSelectedItemStats> SelectedItemStats

◆ WeaponRequiredStats

TMap<FGameplayAttribute,float32> WeaponRequiredStats

◆ Weight

float32 Weight