G1R AngelScript
Scripting reference for the Gothic 1 Remake
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FGameplayAttribute Struct Reference

Describes a FGameplayAttributeData or float property inside an attribute set. Using this provides editor UI and helper functions. More...

Public Member Functions

Functions
UClass GetAttributeSetClass () const
FGameplayAttribute & opAssign (FGameplayAttribute Other)
bool IsValid () const

Public Attributes

GameplayAttribute
FString AttributeName
 Name of the attribute, usually the same as property name.
Variables
const UClass AttributeSetClass

Detailed Description

Describes a FGameplayAttributeData or float property inside an attribute set. Using this provides editor UI and helper functions.

Member Function Documentation

◆ GetAttributeSetClass()

UClass GetAttributeSetClass ( ) const

◆ IsValid()

bool IsValid ( ) const

◆ opAssign()

Member Data Documentation

◆ AttributeName

FString AttributeName

Name of the attribute, usually the same as property name.

◆ AttributeSetClass

const UClass AttributeSetClass