|
G1R AngelScript
Scripting reference for the Gothic 1 Remake
|
Namespaces | |
| namespace | AnimationWarping |
Classes | |
| struct | FAnimNode_FootPlacement |
| struct | FAnimNode_GothicFootplacement |
| struct | FAnimNode_OffsetRootBone |
| struct | FAnimNode_OrientationWarping |
| struct | FAnimNode_QuadPedAdjustments |
| struct | FAnimNode_SlopeWarping |
| struct | FAnimNode_Steering |
| add procedural delta to the root motion attribute More... | |
| struct | FAnimNode_StrideWarping |
| struct | FFootPlacemenLegDefinition |
| struct | FFootPlacementInterpolationSettings |
| struct | FFootPlacementPelvisSettings |
| struct | FFootPlacementPlantSettings |
| struct | FFootPlacementRootDefinition |
| struct | FFootPlacementTraceSettings |
| struct | FGothicFootData |
| A modular structure that holds foot placement data. Designed to be scalable (e.g., for characters with more than two feet) future-proof, i want to scale this to be used by centipedes lets see. More... | |
| struct | FPelvisBoneData |
| struct | FSlopeWarpingFootDefinition |
| Per foot definitions. More... | |
| struct | FStrideWarpingFootDefinition |
| Foot definition specifying the IK/FK foot bones and Thigh bone. More... | |
| class | UAnimationWarpingLibrary |
| Exposes operations related to Animation Warping. More... | |
| enum EOffsetRootBoneMode |
| enum EPelvisHeightMode |