G1R AngelScript
Scripting reference for the Gothic 1 Remake
Loading...
Searching...
No Matches
AnimationWarpingRuntime

Namespaces

namespace  AnimationWarping

Classes

struct  FAnimNode_FootPlacement
struct  FAnimNode_GothicFootplacement
struct  FAnimNode_OffsetRootBone
struct  FAnimNode_OrientationWarping
struct  FAnimNode_QuadPedAdjustments
struct  FAnimNode_SlopeWarping
struct  FAnimNode_Steering
 add procedural delta to the root motion attribute More...
struct  FAnimNode_StrideWarping
struct  FFootPlacemenLegDefinition
struct  FFootPlacementInterpolationSettings
struct  FFootPlacementPelvisSettings
struct  FFootPlacementPlantSettings
struct  FFootPlacementRootDefinition
struct  FFootPlacementTraceSettings
struct  FGothicFootData
 A modular structure that holds foot placement data. Designed to be scalable (e.g., for characters with more than two feet) future-proof, i want to scale this to be used by centipedes lets see. More...
struct  FPelvisBoneData
struct  FSlopeWarpingFootDefinition
 Per foot definitions. More...
struct  FStrideWarpingFootDefinition
 Foot definition specifying the IK/FK foot bones and Thigh bone. More...
class  UAnimationWarpingLibrary
 Exposes operations related to Animation Warping. More...

Enumerations

enum  EActorMovementCompensationMode { ComponentSpace , WorldSpace , SuddenMotionOnly , EActorMovementCompensationMode_MAX }
enum  EFootPlacementLockType {
  Unlocked , PivotAroundBall , PivotAroundAnkle , LockRotation ,
  EFootPlacementLockType_MAX
}
enum  EOffsetRootBone_CollisionTestingMode { Disabled , ShrinkMaxTranslation , PlanarCollision , EOffsetRootBone_MAX }
enum  EOffsetRootBoneMode {
  Accumulate , Interpolate , Hold , Release ,
  EOffsetRootBoneMode_MAX
}
enum  EOrientationWarpingSpace { ComponentTransform , RootBoneTransform , CustomTransform , EOrientationWarpingSpace_MAX }
enum  EPelvisHeightMode { AllLegs , AllPlantedFeet , FrontPlantedFeetUphill_FrontFeetDownhill , EPelvisHeightMode_MAX }

Detailed Description

Enumeration Type Documentation

◆ EActorMovementCompensationMode

Enumerator
ComponentSpace 
WorldSpace 
SuddenMotionOnly 
EActorMovementCompensationMode_MAX 

◆ EFootPlacementLockType

Enumerator
Unlocked 
PivotAroundBall 
PivotAroundAnkle 
LockRotation 
EFootPlacementLockType_MAX 

◆ EOffsetRootBone_CollisionTestingMode

Enumerator
Disabled 
ShrinkMaxTranslation 
PlanarCollision 
EOffsetRootBone_MAX 

◆ EOffsetRootBoneMode

Enumerator
Accumulate 
Interpolate 
Hold 
Release 
EOffsetRootBoneMode_MAX 

◆ EOrientationWarpingSpace

Enumerator
ComponentTransform 
RootBoneTransform 
CustomTransform 
EOrientationWarpingSpace_MAX 

◆ EPelvisHeightMode

Enumerator
AllLegs 
AllPlantedFeet 
FrontPlantedFeetUphill_FrontFeetDownhill 
EPelvisHeightMode_MAX