G1R AngelScript
Scripting reference for the Gothic 1 Remake
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AnimationWarping Namespace Reference

Functions

Animation
bool GetCurveValueFromAnimation (const UAnimSequenceBase Animation, FName CurveName, float32 Time, float32 &OutValue)
 Helper function to extract the value of a curve in an animation at a given time.
Animation|BlendStack
FTransform GetOffsetRootTransform (FAnimNodeReference Node)
 Get the current world space transform from the offset root bone animgraph node.

Function Documentation

◆ GetCurveValueFromAnimation()

bool GetCurveValueFromAnimation ( const UAnimSequenceBase Animation,
FName CurveName,
float32 Time,
float32 & OutValue )

Helper function to extract the value of a curve in an animation at a given time.

◆ GetOffsetRootTransform()

FTransform GetOffsetRootTransform ( FAnimNodeReference Node)

Get the current world space transform from the offset root bone animgraph node.