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G1R AngelScript
Scripting reference for the Gothic 1 Remake
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Public Member Functions | |
Functions | |
| int | ExperienceRequiredForLevel (int level) const |
| int | LevelFromExperience (int experience) const |
| Returns which level a character with the given amount of experience has. | |
| bool | ShouldLevelUp (int ExperienceNow, int LevelNow) const |
| Given the current experience and level, should the character have a Levelup now? | |
| void | AddStationExperience (FGameplayTag tag, int experience) |
| Public Member Functions inherited from UObject | |
| bool | MarkPackageDirty () const |
| void | RemoveFromRoot () |
| bool | GetIsRooted () const |
| bool | IsTransient () const |
| bool | Modify (bool bAlwaysMarkDirty=true) |
| void | SetTransactional (bool bTransactional) |
| bool | IsSupportedForNetworking () const |
| UClass | GetClass () const |
| UObject | GetOuter () const |
| UObject | GetTypedOuter (TSubclassOf< UObject > Target) const |
| Traverses the outer chain searching for the next object of a certain type. | |
| UPackage | GetOutermost () const |
| UPackage | GetPackage () const |
| void | AddToRoot () |
| UWorld | GetWorld () const |
| FName | GetName () const |
| FString | GetFullName (const UObject StopOuter=nullptr) const |
| FString | GetPathName (const UObject StopOuter=nullptr) const |
| bool | IsA (const UClass Class) const |
| Returns true if this object is of the specified type, or a child of that type. | |
| void | SaveConfig () |
| void | LoadConfig () |
| void | ReloadConfig () |
| void | CopyScriptPropertiesFrom (const UObject OtherObject) |
| void | opCast (?&Address) const |
| FString | ToString () const |
Static Public Member Functions | |
Static Functions | |
| static UClass | StaticClass () |
| Static Public Member Functions inherited from UObject | |
| static UClass | StaticClass () |
| void AddStationExperience | ( | FGameplayTag | tag, |
| int | experience ) |
| int ExperienceRequiredForLevel | ( | int | level | ) | const |
| int LevelFromExperience | ( | int | experience | ) | const |
Returns which level a character with the given amount of experience has.
| bool ShouldLevelUp | ( | int | ExperienceNow, |
| int | LevelNow ) const |
Given the current experience and level, should the character have a Levelup now?
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static |
| FGameplayTagContainer m_AIAgentsImportantConversationTags |
| float32 m_AIAgentsNameDistance |
| float32 m_AIAgentsNameImportantConversationsDistance |
| TSoftClassPtr<UAnimInstance> m_AnimDebugPostProcess |
| FGameplayTagContainer m_CampAreasForBody |
| TSubclassOf<UInteractiveObjectDefinition> m_CharactersDefaultInteraction |
| TSubclassOf<UInteractiveObjectDefinition> m_CharactersExecutionInteraction |
| TSubclassOf<UInteractiveObjectDefinition> m_CharactersLootInteraction |
| TSubclassOf<UInteractiveObjectDefinition> m_CharactersRideInteraction |
| TArray<TSubclassOf<UCameraDefinition> > m_DefaultCamera |
| TSubclassOf<UItemDefinition> m_DefaultOre |
| TSubclassOf<UGothicPhotoModeConfig> m_DefaultPhotoModeConfig |
| FName m_DefaultTraderRegion |
| FName m_DefaultTraderType |
| float32 m_DropForce |
| bool m_GothicGameViewportClientDisableGamepad |
| TSubclassOf<UInteractCameraDefinition> m_InteractCameraDefinition |
| float32 m_ItemDetectionRadius |
| TSoftClassPtr<AItemVisualWorld> m_ItemVisualWorldArrows |
| TSoftClassPtr<AItemVisualWorld> m_ItemVisualWorldBolts |
| TSoftClassPtr<AItemVisualWorld> m_ItemVisualWorldGroup |
| float32 m_LiquidityMultiplierMax |
| float32 m_LiquidityMultiplierMin |
| int m_LockPickExp |
| float32 m_MainRegions |
| float32 m_MaxLiquidityMultiplier |
| float32 m_MaxRegionalMultiplier |
| int m_MaxTorches |
| TSubclassOf<UMiningSpotConfig> m_MiningDefinition |
| TSubclassOf<UPhysicsDefinition> m_PhysicsDefinition |
| float32 m_RegionalMultiplierDivide |
| float32 m_RegionalMultiplierMax |
| float32 m_RegionalMultiplierMin |
| TSubclassOf<URegionsDefinition> m_Regions |
| int m_ReviveCounter |
| TSubclassOf<USensorConfigDefinition> m_SensorConfigDefinition |
| bool m_ShowAllNamesAndHealthBars |
| float32 m_ShowGameOverTimer |
| float32 m_ShowHealthBarTimer |
| bool m_ShowNPCNames |
| bool m_SpawnAllAiFromStart |
| FVector m_SpawnDistance |
UPROPERTY(EditAnywhere, BlueprintReadWrite) TSubclassOf<class UPhotoModeConfig> m_DefaultPhotoModeConfig;.
| TSubclassOf<UStatsCalculatorConfiguration> m_StatsCalculatorConfiguration |
| TSubclassOf<UTradersTypeDefinition> m_TradersType |
| FVector m_UnSpawnDistance |
| FGameplayTagContainer m_ValidTagsControlledByPlayer |
| FGameplayTagContainer m_ValidTagsRunning |
| FGameplayTagContainer m_ValidTagsTransformed |