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G1R AngelScript
Scripting reference for the Gothic 1 Remake
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Public Member Functions | |
Functions | |
| float32 | GetMostRecentPlayTime () |
| UGothicPersistentDataList | LoadOrCreateSettings (const UGothicLocalPlayer localPlayer) |
| bool | CheckIsPermaDeath () |
| FProfileData & | GetCurrentProfile () |
| int | GetCurrentProfileId () const |
| UGothicPersistentDataGame | LoadOrCreateDataGame () |
| void | GetProfiles (TArray< FProfileData > &profiles) |
| FString | GetSavePublicName (FString SlotName) |
| bool | HasProfile () const |
| Public Member Functions inherited from UScriptGameInstanceSubsystem | |
| UGameInstance | GetGameInstance () const |
| void | Initialize () |
| bool | ShouldCreateSubsystem (UObject Outer) const |
| void | Tick (float32 DeltaTime) |
| void | Deinitialize () |
| Public Member Functions inherited from UObject | |
| bool | MarkPackageDirty () const |
| void | RemoveFromRoot () |
| bool | GetIsRooted () const |
| bool | IsTransient () const |
| bool | Modify (bool bAlwaysMarkDirty=true) |
| void | SetTransactional (bool bTransactional) |
| bool | IsSupportedForNetworking () const |
| UClass | GetClass () const |
| UObject | GetOuter () const |
| UObject | GetTypedOuter (TSubclassOf< UObject > Target) const |
| Traverses the outer chain searching for the next object of a certain type. | |
| UPackage | GetOutermost () const |
| UPackage | GetPackage () const |
| void | AddToRoot () |
| UWorld | GetWorld () const |
| FName | GetName () const |
| FString | GetFullName (const UObject StopOuter=nullptr) const |
| FString | GetPathName (const UObject StopOuter=nullptr) const |
| bool | IsA (const UClass Class) const |
| Returns true if this object is of the specified type, or a child of that type. | |
| void | SaveConfig () |
| void | LoadConfig () |
| void | ReloadConfig () |
| void | CopyScriptPropertiesFrom (const UObject OtherObject) |
| void | opCast (?&Address) const |
| FString | ToString () const |
Static Public Member Functions | |
Static Functions | |
| static UClass | StaticClass () |
| static UPersistentDataSubsystem | Get () |
| Static Public Member Functions inherited from UScriptGameInstanceSubsystem | |
| static UClass | StaticClass () |
| Static Public Member Functions inherited from UGameInstanceSubsystem | |
| static UClass | StaticClass () |
| Static Public Member Functions inherited from USubsystem | |
| static UClass | StaticClass () |
| Static Public Member Functions inherited from UObject | |
| static UClass | StaticClass () |
Public Attributes | |
PersistentDataSubsystem | |
| bool | m_SaveScreenshotEnabled |
| int | m_MaxProfileNumber |
| bool | bAllowSaveLoad |
| float32 | m_autosavePermaDeathTimer |
| float32 | m_ScreenshotTimeout |
| int | m_ScreenshotResolutionX |
| int | m_ScreenshotResolutionY |
Variables | |
| FOnGameSavedDelegate | m_OnGameSaved |
| FOnCannotSaveDelegate | m_OnCannotSave |
| const FProfileData & | CurrentProfile |
| const int | CurrentProfileId |
| const float32 | MostRecentPlayTime |
| Public Attributes inherited from UScriptGameInstanceSubsystem | |
| const UGameInstance | GameInstance |
| Public Attributes inherited from UObject | |
| const UClass | Class |
| const UObject | Outer |
| const UPackage | Outermost |
| const UPackage | Package |
| const UWorld | World |
| const FName | Name |
| const bool | IsRooted |
| bool CheckIsPermaDeath | ( | ) |
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static |
| FProfileData & GetCurrentProfile | ( | ) |
| int GetCurrentProfileId | ( | ) | const |
| float32 GetMostRecentPlayTime | ( | ) |
| void GetProfiles | ( | TArray< FProfileData > & | profiles | ) |
| bool HasProfile | ( | ) | const |
| UGothicPersistentDataGame LoadOrCreateDataGame | ( | ) |
| UGothicPersistentDataList LoadOrCreateSettings | ( | const UGothicLocalPlayer | localPlayer | ) |
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static |
| bool bAllowSaveLoad |
| const FProfileData& CurrentProfile |
| const int CurrentProfileId |
| float32 m_autosavePermaDeathTimer |
| int m_MaxProfileNumber |
| FOnCannotSaveDelegate m_OnCannotSave |
| FOnGameSavedDelegate m_OnGameSaved |
| bool m_SaveScreenshotEnabled |
| int m_ScreenshotResolutionX |
| int m_ScreenshotResolutionY |
| float32 m_ScreenshotTimeout |
| const float32 MostRecentPlayTime |