G1R AngelScript
Scripting reference for the Gothic 1 Remake
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UPersistentDataSubsystem Member List
This is the complete list of members for
UPersistentDataSubsystem
, including all inherited members.
AddToRoot
()
UObject
bAllowSaveLoad
UPersistentDataSubsystem
CheckIsPermaDeath
()
UPersistentDataSubsystem
Class
UObject
CopyScriptPropertiesFrom
(const UObject OtherObject)
UObject
CurrentProfile
UPersistentDataSubsystem
CurrentProfileId
UPersistentDataSubsystem
Deinitialize
()
UScriptGameInstanceSubsystem
GameInstance
UScriptGameInstanceSubsystem
Get
()
UPersistentDataSubsystem
static
GetClass
() const
UObject
GetCurrentProfile
()
UPersistentDataSubsystem
GetCurrentProfileId
() const
UPersistentDataSubsystem
GetFullName
(const UObject StopOuter=nullptr) const
UObject
GetGameInstance
() const
UScriptGameInstanceSubsystem
GetIsRooted
() const
UObject
GetMostRecentPlayTime
()
UPersistentDataSubsystem
GetName
() const
UObject
GetOuter
() const
UObject
GetOutermost
() const
UObject
GetPackage
() const
UObject
GetPathName
(const UObject StopOuter=nullptr) const
UObject
GetProfiles
(TArray< FProfileData > &profiles)
UPersistentDataSubsystem
GetSavePublicName
(FString SlotName)
UPersistentDataSubsystem
GetTypedOuter
(TSubclassOf< UObject > Target) const
UObject
GetWorld
() const
UObject
HasProfile
() const
UPersistentDataSubsystem
Initialize
()
UScriptGameInstanceSubsystem
IsA
(const UClass Class) const
UObject
IsRooted
UObject
IsSupportedForNetworking
() const
UObject
IsTransient
() const
UObject
LoadConfig
()
UObject
LoadOrCreateDataGame
()
UPersistentDataSubsystem
LoadOrCreateSettings
(const UGothicLocalPlayer localPlayer)
UPersistentDataSubsystem
m_autosavePermaDeathTimer
UPersistentDataSubsystem
m_MaxProfileNumber
UPersistentDataSubsystem
m_OnCannotSave
UPersistentDataSubsystem
m_OnGameSaved
UPersistentDataSubsystem
m_SaveScreenshotEnabled
UPersistentDataSubsystem
m_ScreenshotResolutionX
UPersistentDataSubsystem
m_ScreenshotResolutionY
UPersistentDataSubsystem
m_ScreenshotTimeout
UPersistentDataSubsystem
MarkPackageDirty
() const
UObject
Modify
(bool bAlwaysMarkDirty=true)
UObject
MostRecentPlayTime
UPersistentDataSubsystem
Name
UObject
opCast
(?&Address) const
UObject
Outer
UObject
Outermost
UObject
Package
UObject
ReloadConfig
()
UObject
RemoveFromRoot
()
UObject
SaveConfig
()
UObject
SetTransactional
(bool bTransactional)
UObject
ShouldCreateSubsystem
(UObject Outer) const
UScriptGameInstanceSubsystem
StaticClass
()
UPersistentDataSubsystem
static
Tick
(float32 DeltaTime)
UScriptGameInstanceSubsystem
ToString
() const
UObject
World
UObject
Generated by
1.16.1