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| ULocomotionSequencesData | GetLocomotionSequencesData () const |
| void | AddIdleBreaker (FName Path, float32 Chance, int LoopsBeforeRemove) |
| void | AddWalkBreaker (FName Path, float32 Chance, int LoopsBeforeRemove) |
| TSubclassOf< UAnimInstance > | GetAnimationBp () const |
| UConsumablesData | GetConsumablesData () const |
| UAnimMontage | GetConsumeMontage (FGameplayTag Tag, EStance Stance) const |
| UAnimMontage | GetDeathAnimForItem (FGameplayTag itemTag, EWeaponSkill itemSkill) const |
| UDodgesData | GetDodgesData () const |
| UAnimMontage | GetDropAndEquipMontage (EStance Stance, EHoldsterLocation HoldsterLocation, bool Combat=true) const |
| UAnimMontage | GetDropMontage (EStance Stance, EHoldsterLocation HoldsterLocation, bool Combat=true, bool DropBackwards=false) const |
| UPicksData | GetEndFireData () const |
| UEquipData | GetEquipData () const |
| UAnimMontage | GetEquipMontage (EStance Stance, EHoldsterLocation HoldsterLocation, bool Combat=true) const |
| UHitData | GetHitData () const |
| void | AddDeathAnimForItem (FGameplayTag itemTag, EWeaponSkill itemSkill, TSoftObjectPtr< UAnimMontage > animHitMontage) |
| UPicksData | GetLootData () const |
| UEquipData | GetNonCombatEquipData () const |
| UAnimMontage | GetPickAndEquipMontage (FName Height, EStance Stance, EHoldsterLocation HoldsterLocation, bool Combat=true) const |
| UPicksData | GetPickData () const |
| UAnimMontage | GetPukeMontage (EStance Stance) const |
| const FName | GetSocket () const |
| const FName | GetSocketDraw (EHoldsterLocation HoldsterLocation) const |
| const USpeedConfig | GetSpeedConfigNPC () const |
| const USpeedConfig | GetSpeedConfigPlayer () const |
| UPicksData | GetStartFireData () const |
| UAnimMontage | GetThrowMontage (bool isCrouch=false) const |
| UTurnsData | GetTurnsData () const |
| UAnimMontage | GetUnequipMontage (EStance Stance, EHoldsterLocation HoldsterLocation, bool Combat=true) const |
| bool | MarkPackageDirty () const |
| void | RemoveFromRoot () |
| bool | GetIsRooted () const |
| bool | IsTransient () const |
| bool | Modify (bool bAlwaysMarkDirty=true) |
| void | SetTransactional (bool bTransactional) |
| bool | IsSupportedForNetworking () const |
| UClass | GetClass () const |
| UObject | GetOuter () const |
| UObject | GetTypedOuter (TSubclassOf< UObject > Target) const |
| | Traverses the outer chain searching for the next object of a certain type.
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| UPackage | GetOutermost () const |
| UPackage | GetPackage () const |
| void | AddToRoot () |
| UWorld | GetWorld () const |
| FName | GetName () const |
| FString | GetFullName (const UObject StopOuter=nullptr) const |
| FString | GetPathName (const UObject StopOuter=nullptr) const |
| bool | IsA (const UClass Class) const |
| | Returns true if this object is of the specified type, or a child of that type.
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| void | SaveConfig () |
| void | LoadConfig () |
| void | ReloadConfig () |
| void | CopyScriptPropertiesFrom (const UObject OtherObject) |
| void | opCast (?&Address) const |
| FString | ToString () const |