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G1R AngelScript
Scripting reference for the Gothic 1 Remake
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Public Member Functions | |
Functions | |
| void | Server_SetJumpPeakHeight (float32 PeakHeight) |
| bool | GetHasGroundPosition () const |
| FHitResult | GetHitFloor () const |
| const float32 | GetInWaterDepth () |
| EStance | GetRequestedStance () const |
| ERotationMode | GetRotationMode () |
| EStance | GetStance () const |
| bool | IsFlying () const |
| void | OnChangeMovementAction (EMovementAction movementAction) |
| void | Server_SetClimbingInput (FVector Input) |
| void | Server_SetClimbType (EClimbType ClimbType) |
| void | Server_SetFallingSurface (EFallingSurfaceType surface, float32 distance, float32 WaterDepth) |
| void | Server_SetImpactDelta (float32 ImpactDelta) |
| void | Server_SetImpactTime (float32 TimeToHit) |
| void | Server_SetIsBuoyancyEnabled (bool IsEnabled) |
| Gets/sets m_IsBuoyancyEnabled. | |
| FVector | GetGroundPosition () const |
| void | Server_SetJumpPeakPosition (FVector PeakPos) |
| void | Server_SetLastMovementInput (FVector LastMovementInput) |
| void | Server_SetLastMovementInputRotation (FRotator LastMovementInputRotation) |
| void | Server_SetMovementInputAmount (float32 Input) |
| void | Server_SetMovementState (EMovementState MovementState) |
| void | Server_SetPreFallingSurface (EFallingSurfaceType surface, float32 distance, float32 WaterDepth) |
| void | Server_SetRecoveringDive (bool IsRecovering) |
| void | Server_SetRequestedMovementAction (EMovementAction MovementAction) |
| void | Server_SetRequestedWalkSpeed (EWalkSpeed RequestedWalkSpeed) |
| void | Server_SetRotationMode (ERotationMode RotationMode) |
| void | Server_SetStartFallingZDistance (float32 StartFallingZDistance) |
| void | Server_SetStartFallingZPosition (float32 StartFallingPosition) |
| void | Server_SetTotalFallDistance (float32 TotalDistance) |
| void | SetRequestedMovementAction (EMovementAction RequestedMovementAction, bool replicate=true) |
| Public Member Functions inherited from UObject | |
| bool | MarkPackageDirty () const |
| void | RemoveFromRoot () |
| bool | GetIsRooted () const |
| bool | IsTransient () const |
| bool | Modify (bool bAlwaysMarkDirty=true) |
| void | SetTransactional (bool bTransactional) |
| bool | IsSupportedForNetworking () const |
| UClass | GetClass () const |
| UObject | GetOuter () const |
| UObject | GetTypedOuter (TSubclassOf< UObject > Target) const |
| Traverses the outer chain searching for the next object of a certain type. | |
| UPackage | GetOutermost () const |
| UPackage | GetPackage () const |
| void | AddToRoot () |
| UWorld | GetWorld () const |
| FName | GetName () const |
| FString | GetFullName (const UObject StopOuter=nullptr) const |
| FString | GetPathName (const UObject StopOuter=nullptr) const |
| bool | IsA (const UClass Class) const |
| Returns true if this object is of the specified type, or a child of that type. | |
| void | SaveConfig () |
| void | LoadConfig () |
| void | ReloadConfig () |
| void | CopyScriptPropertiesFrom (const UObject OtherObject) |
| void | opCast (?&Address) const |
| FString | ToString () const |
Static Public Member Functions | |
Static Functions | |
| static UClass | StaticClass () |
| Static Public Member Functions inherited from UDataModule | |
| static UClass | StaticClass () |
| Static Public Member Functions inherited from UObject | |
| static UClass | StaticClass () |
Public Attributes | |
Variables | |
| const bool | HasGroundPosition |
| const FHitResult | HitFloor |
| const float32 | InWaterDepth |
| const EStance | RequestedStance |
| const ERotationMode | RotationMode |
| const EStance | Stance |
| const FVector | GroundPosition |
| Public Attributes inherited from UObject | |
| const UClass | Class |
| const UObject | Outer |
| const UPackage | Outermost |
| const UPackage | Package |
| const UWorld | World |
| const FName | Name |
| const bool | IsRooted |
| FVector GetGroundPosition | ( | ) | const |
| bool GetHasGroundPosition | ( | ) | const |
| FHitResult GetHitFloor | ( | ) | const |
| const float32 GetInWaterDepth | ( | ) |
| EStance GetRequestedStance | ( | ) | const |
| ERotationMode GetRotationMode | ( | ) |
| EStance GetStance | ( | ) | const |
| bool IsFlying | ( | ) | const |
| void OnChangeMovementAction | ( | EMovementAction | movementAction | ) |
| void Server_SetClimbingInput | ( | FVector | Input | ) |
| void Server_SetClimbType | ( | EClimbType | ClimbType | ) |
| void Server_SetFallingSurface | ( | EFallingSurfaceType | surface, |
| float32 | distance, | ||
| float32 | WaterDepth ) |
| void Server_SetImpactDelta | ( | float32 | ImpactDelta | ) |
| void Server_SetImpactTime | ( | float32 | TimeToHit | ) |
| void Server_SetIsBuoyancyEnabled | ( | bool | IsEnabled | ) |
Gets/sets m_IsBuoyancyEnabled.
| void Server_SetJumpPeakHeight | ( | float32 | PeakHeight | ) |
| void Server_SetJumpPeakPosition | ( | FVector | PeakPos | ) |
| void Server_SetLastMovementInput | ( | FVector | LastMovementInput | ) |
| void Server_SetLastMovementInputRotation | ( | FRotator | LastMovementInputRotation | ) |
| void Server_SetMovementInputAmount | ( | float32 | Input | ) |
| void Server_SetMovementState | ( | EMovementState | MovementState | ) |
| void Server_SetPreFallingSurface | ( | EFallingSurfaceType | surface, |
| float32 | distance, | ||
| float32 | WaterDepth ) |
| void Server_SetRecoveringDive | ( | bool | IsRecovering | ) |
| void Server_SetRequestedMovementAction | ( | EMovementAction | MovementAction | ) |
| void Server_SetRequestedWalkSpeed | ( | EWalkSpeed | RequestedWalkSpeed | ) |
| void Server_SetRotationMode | ( | ERotationMode | RotationMode | ) |
| void Server_SetStartFallingZDistance | ( | float32 | StartFallingZDistance | ) |
| void Server_SetStartFallingZPosition | ( | float32 | StartFallingPosition | ) |
| void Server_SetTotalFallDistance | ( | float32 | TotalDistance | ) |
| void SetRequestedMovementAction | ( | EMovementAction | RequestedMovementAction, |
| bool | replicate = true ) |
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static |
| const FVector GroundPosition |
| const bool HasGroundPosition |
| const FHitResult HitFloor |
| const float32 InWaterDepth |
| const EStance RequestedStance |
| const ERotationMode RotationMode |
| const EStance Stance |