G1R AngelScript
Scripting reference for the Gothic 1 Remake
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UDataModule_Locomotion Member List

This is the complete list of members for UDataModule_Locomotion, including all inherited members.

AddToRoot()UObject
ClassUObject
CopyScriptPropertiesFrom(const UObject OtherObject)UObject
GetClass() constUObject
GetFullName(const UObject StopOuter=nullptr) constUObject
GetGroundPosition() constUDataModule_Locomotion
GetHasGroundPosition() constUDataModule_Locomotion
GetHitFloor() constUDataModule_Locomotion
GetInWaterDepth()UDataModule_Locomotion
GetIsRooted() constUObject
GetName() constUObject
GetOuter() constUObject
GetOutermost() constUObject
GetPackage() constUObject
GetPathName(const UObject StopOuter=nullptr) constUObject
GetRequestedStance() constUDataModule_Locomotion
GetRotationMode()UDataModule_Locomotion
GetStance() constUDataModule_Locomotion
GetTypedOuter(TSubclassOf< UObject > Target) constUObject
GetWorld() constUObject
GroundPositionUDataModule_Locomotion
HasGroundPositionUDataModule_Locomotion
HitFloorUDataModule_Locomotion
InWaterDepthUDataModule_Locomotion
IsA(const UClass Class) constUObject
IsFlying() constUDataModule_Locomotion
IsRootedUObject
IsSupportedForNetworking() constUObject
IsTransient() constUObject
LoadConfig()UObject
MarkPackageDirty() constUObject
Modify(bool bAlwaysMarkDirty=true)UObject
NameUObject
OnChangeMovementAction(EMovementAction movementAction)UDataModule_Locomotion
opCast(?&Address) constUObject
OuterUObject
OutermostUObject
PackageUObject
ReloadConfig()UObject
RemoveFromRoot()UObject
RequestedStanceUDataModule_Locomotion
RotationModeUDataModule_Locomotion
SaveConfig()UObject
Server_SetClimbingInput(FVector Input)UDataModule_Locomotion
Server_SetClimbType(EClimbType ClimbType)UDataModule_Locomotion
Server_SetFallingSurface(EFallingSurfaceType surface, float32 distance, float32 WaterDepth)UDataModule_Locomotion
Server_SetImpactDelta(float32 ImpactDelta)UDataModule_Locomotion
Server_SetImpactTime(float32 TimeToHit)UDataModule_Locomotion
Server_SetIsBuoyancyEnabled(bool IsEnabled)UDataModule_Locomotion
Server_SetJumpPeakHeight(float32 PeakHeight)UDataModule_Locomotion
Server_SetJumpPeakPosition(FVector PeakPos)UDataModule_Locomotion
Server_SetLastMovementInput(FVector LastMovementInput)UDataModule_Locomotion
Server_SetLastMovementInputRotation(FRotator LastMovementInputRotation)UDataModule_Locomotion
Server_SetMovementInputAmount(float32 Input)UDataModule_Locomotion
Server_SetMovementState(EMovementState MovementState)UDataModule_Locomotion
Server_SetPreFallingSurface(EFallingSurfaceType surface, float32 distance, float32 WaterDepth)UDataModule_Locomotion
Server_SetRecoveringDive(bool IsRecovering)UDataModule_Locomotion
Server_SetRequestedMovementAction(EMovementAction MovementAction)UDataModule_Locomotion
Server_SetRequestedWalkSpeed(EWalkSpeed RequestedWalkSpeed)UDataModule_Locomotion
Server_SetRotationMode(ERotationMode RotationMode)UDataModule_Locomotion
Server_SetStartFallingZDistance(float32 StartFallingZDistance)UDataModule_Locomotion
Server_SetStartFallingZPosition(float32 StartFallingPosition)UDataModule_Locomotion
Server_SetTotalFallDistance(float32 TotalDistance)UDataModule_Locomotion
SetRequestedMovementAction(EMovementAction RequestedMovementAction, bool replicate=true)UDataModule_Locomotion
SetTransactional(bool bTransactional)UObject
StanceUDataModule_Locomotion
StaticClass()UDataModule_Locomotionstatic
ToString() constUObject
WorldUObject