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G1R AngelScript
Scripting reference for the Gothic 1 Remake
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-— All properties must be EditDefaultsOnly, BlueprintReadOnly !!! --— We return the CDO to blueprints, so we cannot allow any changes (blueprint doesn't support const variables) More...
Public Member Functions | |
Common Text Style|Getters | |
| void | GetColor (FLinearColor &OutColor) const |
| void | GetFont (FSlateFontInfo &OutFont) const |
| float32 | GetLineHeightPercentage () const |
| void | GetMargin (FMargin &OutMargin) const |
| void | GetShadowColor (FLinearColor &OutColor) const |
| void | GetShadowOffset (FVector2D &OutShadowOffset) const |
| void | GetStrikeBrush (FSlateBrush &OutStrikeBrush) const |
| bool | GetApplyLineHeightToBottomLine () const |
Functions | |
| void | SetFont (FSlateFontInfo Value) |
| The font to apply at each size. | |
| void | SetColor (FLinearColor Value) |
| The color of the text. | |
| void | SetShadowOffset (FVector2D Value) |
| The offset of the drop shadow at each size. | |
| void | SetShadowColor (FLinearColor Value) |
| The drop shadow color. | |
| void | SetMargin (FMargin Value) |
| The amount of blank space left around the edges of text area at each size. | |
| void | SetStrikeBrush (FSlateBrush Value) |
| The brush used to draw an strike through the text (if any). | |
| void | SetLineHeightPercentage (const float32 &Value) |
| The amount to scale each lines height by at each size. | |
| void | SetApplyLineHeightToBottomLine (const bool &Value) |
| Whether to leave extra space below the last line due to line height. | |
| Public Member Functions inherited from UObject | |
| bool | MarkPackageDirty () const |
| void | RemoveFromRoot () |
| bool | GetIsRooted () const |
| bool | IsTransient () const |
| bool | Modify (bool bAlwaysMarkDirty=true) |
| void | SetTransactional (bool bTransactional) |
| bool | IsSupportedForNetworking () const |
| UClass | GetClass () const |
| UObject | GetOuter () const |
| UObject | GetTypedOuter (TSubclassOf< UObject > Target) const |
| Traverses the outer chain searching for the next object of a certain type. | |
| UPackage | GetOutermost () const |
| UPackage | GetPackage () const |
| void | AddToRoot () |
| UWorld | GetWorld () const |
| FName | GetName () const |
| FString | GetFullName (const UObject StopOuter=nullptr) const |
| FString | GetPathName (const UObject StopOuter=nullptr) const |
| bool | IsA (const UClass Class) const |
| Returns true if this object is of the specified type, or a child of that type. | |
| void | SaveConfig () |
| void | LoadConfig () |
| void | ReloadConfig () |
| void | CopyScriptPropertiesFrom (const UObject OtherObject) |
| void | opCast (?&Address) const |
| FString | ToString () const |
Static Public Member Functions | |
Static Functions | |
| static UClass | StaticClass () |
| Static Public Member Functions inherited from UObject | |
| static UClass | StaticClass () |
Public Attributes | |
Properties | |
| bool | ApplyLineHeightToBottomLine |
| Whether to leave extra space below the last line due to line height. | |
| float32 | LineHeightPercentage |
| The amount to scale each lines height by at each size. | |
Shadow | |
| bool | bUsesDropShadow |
| Whether or not the style uses a drop shadow. | |
| Public Attributes inherited from UObject | |
| const UClass | Class |
| const UObject | Outer |
| const UPackage | Outermost |
| const UPackage | Package |
| const UWorld | World |
| const FName | Name |
| const bool | IsRooted |
-— All properties must be EditDefaultsOnly, BlueprintReadOnly !!! --— We return the CDO to blueprints, so we cannot allow any changes (blueprint doesn't support const variables)
| bool GetApplyLineHeightToBottomLine | ( | ) | const |
| void GetColor | ( | FLinearColor & | OutColor | ) | const |
| void GetFont | ( | FSlateFontInfo & | OutFont | ) | const |
| float32 GetLineHeightPercentage | ( | ) | const |
| void GetMargin | ( | FMargin & | OutMargin | ) | const |
| void GetShadowColor | ( | FLinearColor & | OutColor | ) | const |
| void GetShadowOffset | ( | FVector2D & | OutShadowOffset | ) | const |
| void GetStrikeBrush | ( | FSlateBrush & | OutStrikeBrush | ) | const |
| void SetApplyLineHeightToBottomLine | ( | const bool & | Value | ) |
Whether to leave extra space below the last line due to line height.
| void SetColor | ( | FLinearColor | Value | ) |
The color of the text.
| void SetFont | ( | FSlateFontInfo | Value | ) |
The font to apply at each size.
| void SetLineHeightPercentage | ( | const float32 & | Value | ) |
The amount to scale each lines height by at each size.
| void SetMargin | ( | FMargin | Value | ) |
The amount of blank space left around the edges of text area at each size.
| void SetShadowColor | ( | FLinearColor | Value | ) |
The drop shadow color.
| void SetShadowOffset | ( | FVector2D | Value | ) |
The offset of the drop shadow at each size.
| void SetStrikeBrush | ( | FSlateBrush | Value | ) |
The brush used to draw an strike through the text (if any).
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static |
| bool ApplyLineHeightToBottomLine |
Whether to leave extra space below the last line due to line height.
| bool bUsesDropShadow |
Whether or not the style uses a drop shadow.
| float32 LineHeightPercentage |
The amount to scale each lines height by at each size.