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G1R AngelScript
Scripting reference for the Gothic 1 Remake
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Implements the Editor's user settings. More...
Static Public Member Functions | |
Static Functions | |
| static UClass | StaticClass () |
| Static Public Member Functions inherited from UObject | |
| static UClass | StaticClass () |
Public Attributes | |
Automation | |
| FBlueprintEditorPromotionSettings | BlueprintEditorPromotionTest |
| Blueprint editor promotion test settings. | |
| FBuildPromotionTestSettings | BuildPromotionTest |
| Editor build promotion test settings. | |
| FSoftObjectPath | AutomationTestmap |
| The automation test map to be used for several of the automation tests. | |
| TArray< FEditorMapPerformanceTestDefinition > | EditorPerformanceTestMaps |
| The map to be used for the editor performance capture tool. | |
| float32 | DefaultInteractiveFramerateDuration |
| Default time in seconds that DefaultInteractiveFramerate must remain true in FWaitForInteractiveFrameRate. | |
| float32 | DefaultInteractiveFramerateWaitTime |
| Default wait time in seconds for FWaitForInteractiveFrameRate. After this time a test will fail. | |
| float32 | DefaultInteractiveFramerate |
| Default value used for FWaitForInteractiveFrameRate. This is a framerate determine to be suitably "interactive", but may be less than the target framerate of the game as this is used for evaluating time to PIE, load the editor etc. | |
| TArray< FLaunchOnTestSettings > | LaunchOnSettings |
| The map and device type to be used for the editor Launch On With Map Iterations test. | |
| FMaterialEditorPromotionSettings | MaterialEditorPromotionTest |
| Material editor promotion test settings. | |
| FParticleEditorPromotionSettings | ParticleEditorPromotionTest |
| Particle editor promotion test settings. | |
| float32 | PIETestDuration |
| PIE test duration in seconds. Only applied if you do PIETest. | |
| TArray< FEditorImportExportTestDefinition > | ImportExportTestDefinitions |
| Asset import / Export test settings. | |
ExternalTools | |
| TArray< FExternalToolDefinition > | ExternalTools |
| External executables and scripts to run as part of automation. | |
Loading | |
| TArray< FString > | EditorTestModules |
| Modules to load that have editor tests. | |
| TArray< FString > | EngineTestModules |
| Modules to load that have engine tests. | |
MiscAutomationSetups | |
| TArray< FString > | TestLevelFolders |
| Folders containing levels to exclude from automated tests. | |
Open Asset Tests | |
| TArray< FString > | AssetsToOpen |
| Asset to test for open in automation process. | |
PIE Test Maps | |
| TArray< FString > | MapsToPIETest |
| Maps to PIE during the PIE test. | |
Play all project Maps In PIE | |
| bool | bUseAllProjectMapsToPlayInPIE |
| Use all Maps from project for PlayMapInPIE test. | |
Screenshots | |
| FIntPoint | DefaultScreenshotResolution |
| The default resolution to take all automation screenshots at. | |
| Public Attributes inherited from UObject | |
| const UClass | Class |
| const UObject | Outer |
| const UPackage | Outermost |
| const UPackage | Package |
| const UWorld | World |
| const FName | Name |
| const bool | IsRooted |
Additional Inherited Members | |
| Public Member Functions inherited from UObject | |
| bool | MarkPackageDirty () const |
| void | RemoveFromRoot () |
| bool | GetIsRooted () const |
| bool | IsTransient () const |
| bool | Modify (bool bAlwaysMarkDirty=true) |
| void | SetTransactional (bool bTransactional) |
| bool | IsSupportedForNetworking () const |
| UClass | GetClass () const |
| UObject | GetOuter () const |
| UObject | GetTypedOuter (TSubclassOf< UObject > Target) const |
| Traverses the outer chain searching for the next object of a certain type. | |
| UPackage | GetOutermost () const |
| UPackage | GetPackage () const |
| void | AddToRoot () |
| UWorld | GetWorld () const |
| FName | GetName () const |
| FString | GetFullName (const UObject StopOuter=nullptr) const |
| FString | GetPathName (const UObject StopOuter=nullptr) const |
| bool | IsA (const UClass Class) const |
| Returns true if this object is of the specified type, or a child of that type. | |
| void | SaveConfig () |
| void | LoadConfig () |
| void | ReloadConfig () |
| void | CopyScriptPropertiesFrom (const UObject OtherObject) |
| void | opCast (?&Address) const |
| FString | ToString () const |
Implements the Editor's user settings.
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static |
| FSoftObjectPath AutomationTestmap |
The automation test map to be used for several of the automation tests.
| FBlueprintEditorPromotionSettings BlueprintEditorPromotionTest |
Blueprint editor promotion test settings.
| FBuildPromotionTestSettings BuildPromotionTest |
Editor build promotion test settings.
| bool bUseAllProjectMapsToPlayInPIE |
Use all Maps from project for PlayMapInPIE test.
| float32 DefaultInteractiveFramerate |
Default value used for FWaitForInteractiveFrameRate. This is a framerate determine to be suitably "interactive", but may be less than the target framerate of the game as this is used for evaluating time to PIE, load the editor etc.
| float32 DefaultInteractiveFramerateDuration |
Default time in seconds that DefaultInteractiveFramerate must remain true in FWaitForInteractiveFrameRate.
| float32 DefaultInteractiveFramerateWaitTime |
Default wait time in seconds for FWaitForInteractiveFrameRate. After this time a test will fail.
| FIntPoint DefaultScreenshotResolution |
The default resolution to take all automation screenshots at.
| TArray<FEditorMapPerformanceTestDefinition> EditorPerformanceTestMaps |
The map to be used for the editor performance capture tool.
| TArray<FExternalToolDefinition> ExternalTools |
External executables and scripts to run as part of automation.
| TArray<FEditorImportExportTestDefinition> ImportExportTestDefinitions |
Asset import / Export test settings.
| TArray<FLaunchOnTestSettings> LaunchOnSettings |
The map and device type to be used for the editor Launch On With Map Iterations test.
| FMaterialEditorPromotionSettings MaterialEditorPromotionTest |
Material editor promotion test settings.
| FParticleEditorPromotionSettings ParticleEditorPromotionTest |
Particle editor promotion test settings.
| float32 PIETestDuration |
PIE test duration in seconds. Only applied if you do PIETest.