G1R AngelScript
Scripting reference for the Gothic 1 Remake
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FMaterialEditorPromotionSettings Struct Reference

Holds settings for the material editor build promotion tests. More...

Public Member Functions

Functions
FMaterialEditorPromotionSettings & opAssign (FMaterialEditorPromotionSettings Other)

Public Attributes

Automation
FFilePath DefaultDiffuseTexture
 Default material asset to apply to static meshes *.
FFilePath DefaultNormalTexture
 Default material asset to apply to static meshes *.
FFilePath DefaultMaterialAsset
 Default material asset to apply to static meshes *.

Detailed Description

Holds settings for the material editor build promotion tests.

Member Function Documentation

◆ opAssign()

Member Data Documentation

◆ DefaultDiffuseTexture

FFilePath DefaultDiffuseTexture

Default material asset to apply to static meshes *.

◆ DefaultMaterialAsset

FFilePath DefaultMaterialAsset

Default material asset to apply to static meshes *.

◆ DefaultNormalTexture

FFilePath DefaultNormalTexture

Default material asset to apply to static meshes *.