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G1R AngelScript
Scripting reference for the Gothic 1 Remake
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Holds settings for the material editor build promotion tests. More...
Public Member Functions | |
Functions | |
| FMaterialEditorPromotionSettings & | opAssign (FMaterialEditorPromotionSettings Other) |
Public Attributes | |
Automation | |
| FFilePath | DefaultDiffuseTexture |
| Default material asset to apply to static meshes *. | |
| FFilePath | DefaultNormalTexture |
| Default material asset to apply to static meshes *. | |
| FFilePath | DefaultMaterialAsset |
| Default material asset to apply to static meshes *. | |
Holds settings for the material editor build promotion tests.
| FMaterialEditorPromotionSettings & opAssign | ( | FMaterialEditorPromotionSettings | Other | ) |
| FFilePath DefaultDiffuseTexture |
Default material asset to apply to static meshes *.
| FFilePath DefaultMaterialAsset |
Default material asset to apply to static meshes *.
| FFilePath DefaultNormalTexture |
Default material asset to apply to static meshes *.