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G1R AngelScript
Scripting reference for the Gothic 1 Remake
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Classes | |
| struct | FAimConstraintDescription |
| A description of how to apply aim constraint. More... | |
| struct | FAxis |
| Axis to represent direction. More... | |
| struct | FConstraintDescription |
| A description of how to apply a simple transform constraint. More... | |
| struct | FConstraintDescriptionEx |
| A description of how to apply a simple transform constraint. More... | |
| struct | FEulerTransform |
| struct | FFilterOptionPerAxis |
| Filter Option Per Axis. More... | |
| struct | FTransformConstraint |
| struct | FTransformConstraintDescription |
| A description of how to apply a simple transform constraint. More... | |
| struct | FTransformFilter |
| A filter for a whole transform. More... | |
| struct | FTransformNoScale |
| class | UAnimationDataSourceRegistry |
Enumerations | |
| enum | EConstraintType { Transform , Aim , MAX } |
| enum | EEulerRotationOrder { XYZ , XZY , YXZ , YZX , ZXY , ZYX , EEulerRotationOrder_MAX } |
| enum | ETransformConstraintType { Translation , Rotation , Scale , Parent , LookAt , ETransformConstraintType_MAX } |
| enum EConstraintType |
| enum EEulerRotationOrder |