G1R AngelScript
Scripting reference for the Gothic 1 Remake
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AnimationCore

Classes

struct  FAimConstraintDescription
 A description of how to apply aim constraint. More...
struct  FAxis
 Axis to represent direction. More...
struct  FConstraintDescription
 A description of how to apply a simple transform constraint. More...
struct  FConstraintDescriptionEx
 A description of how to apply a simple transform constraint. More...
struct  FEulerTransform
struct  FFilterOptionPerAxis
 Filter Option Per Axis. More...
struct  FTransformConstraint
struct  FTransformConstraintDescription
 A description of how to apply a simple transform constraint. More...
struct  FTransformFilter
 A filter for a whole transform. More...
struct  FTransformNoScale
class  UAnimationDataSourceRegistry

Enumerations

enum  EConstraintType { Transform , Aim , MAX }
enum  EEulerRotationOrder {
  XYZ , XZY , YXZ , YZX ,
  ZXY , ZYX , EEulerRotationOrder_MAX
}
enum  ETransformConstraintType {
  Translation , Rotation , Scale , Parent ,
  LookAt , ETransformConstraintType_MAX
}

Detailed Description

Enumeration Type Documentation

◆ EConstraintType

Enumerator
Transform 
Aim 
MAX 

◆ EEulerRotationOrder

Enumerator
XYZ 
XZY 
YXZ 
YZX 
ZXY 
ZYX 
EEulerRotationOrder_MAX 

◆ ETransformConstraintType

Enumerator
Translation 
Rotation 
Scale 
Parent 
LookAt 
ETransformConstraintType_MAX