G1R AngelScript
Scripting reference for the Gothic 1 Remake
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FStoryValueRequirements Struct Reference

Public Member Functions

Functions
FStoryValueRequirements & opAssign (FStoryValueRequirements Other)
Public Member Functions inherited from FInteractionSpotRequirements
FInteractionSpotRequirements & opAssign (FInteractionSpotRequirements Other)

Public Attributes

InteractionSpotRequirements
FGameplayTagContainer AffectsActions
 If non-empty, this restriction will only apply to the actions given here.
bool bAlwaysAllowPlayerUse
 When enabled, the Player can claim and use spot without fulfilling CustomRequirements.
EInteractionSpotRequirementsMode AllowWhenConditionsAre
 Invert the conditions of this requirements if wanted.
StoryValueRequirements
float32 CompareAgainst
EInteractionSpotComparisonOp ComparisonOp
FString PropertyPath
TSubclassOf< UGameStory > StoryClass
Public Attributes inherited from FInteractionSpotRequirements
FGameplayTagContainer AffectsActions
 If non-empty, this restriction will only apply to the actions given here.
EInteractionSpotRequirementsMode AllowWhenConditionsAre
 Invert the conditions of this requirements if wanted.
bool bAlwaysAllowPlayerUse
 When enabled, the Player can claim and use spot without fulfilling CustomRequirements.

Member Function Documentation

◆ opAssign()

Member Data Documentation

◆ AffectsActions

FGameplayTagContainer AffectsActions

If non-empty, this restriction will only apply to the actions given here.

◆ AllowWhenConditionsAre

EInteractionSpotRequirementsMode AllowWhenConditionsAre

Invert the conditions of this requirements if wanted.

◆ bAlwaysAllowPlayerUse

bool bAlwaysAllowPlayerUse

When enabled, the Player can claim and use spot without fulfilling CustomRequirements.

◆ CompareAgainst

float32 CompareAgainst

◆ ComparisonOp

◆ PropertyPath

FString PropertyPath

◆ StoryClass

TSubclassOf<UGameStory> StoryClass