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G1R AngelScript
Scripting reference for the Gothic 1 Remake
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Public Member Functions | |
Functions | |
| FSaveDataPayload & | opAssign (FSaveDataPayload Other) |
Public Attributes | |
SaveDataPayload | |
| TSubclassOf< UResourcesDifficultySettings > | m_customResourcesSettings |
| bool | m_AutoSave |
| FString | m_SlotName |
| int | m_ProfileId |
| FString | m_PlayerSaveName |
| bool | m_IsPlayerSaveNameCustom |
| TArray< uint8 > | m_CompressedBitmap |
| TSubclassOf< UDifficultyPreset > | m_difficultyPreset |
| TSubclassOf< UCombatDifficultySettings > | m_customCombatSettings |
| bool | m_QuickSave |
| TSubclassOf< UProgressionDifficultySettings > | m_customProgressionSettings |
| bool | m_PermaDeath |
| bool | m_PermaDeathGameOver |
| bool | m_SurvivalMode |
| bool | m_SteppedProgression |
| bool | m_FakeSloppyCombos |
| bool | m_ForceSave |
| bool | m_CheatMode |
| FSaveDataPayload & opAssign | ( | FSaveDataPayload | Other | ) |
| bool m_AutoSave |
| bool m_CheatMode |
| TArray<uint8> m_CompressedBitmap |
| TSubclassOf<UCombatDifficultySettings> m_customCombatSettings |
| TSubclassOf<UProgressionDifficultySettings> m_customProgressionSettings |
| TSubclassOf<UResourcesDifficultySettings> m_customResourcesSettings |
| TSubclassOf<UDifficultyPreset> m_difficultyPreset |
| bool m_FakeSloppyCombos |
| bool m_ForceSave |
| bool m_IsPlayerSaveNameCustom |
| bool m_PermaDeath |
| bool m_PermaDeathGameOver |
| FString m_PlayerSaveName |
| int m_ProfileId |
| bool m_QuickSave |
| FString m_SlotName |
| bool m_SteppedProgression |
| bool m_SurvivalMode |