G1R AngelScript
Scripting reference for the Gothic 1 Remake
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UDifficultyPreset Class Reference

Public Member Functions

Functions
FText GetPresetDescription () const
FText GetPresetName () const
float32 GetUISortingPriority () const
TSubclassOf< UDifficultySettings > GetGroupDifficultySettings (EDifficultyGroup group) const
Public Member Functions inherited from UObject
bool MarkPackageDirty () const
void RemoveFromRoot ()
bool GetIsRooted () const
bool IsTransient () const
bool Modify (bool bAlwaysMarkDirty=true)
void SetTransactional (bool bTransactional)
bool IsSupportedForNetworking () const
UClass GetClass () const
UObject GetOuter () const
UObject GetTypedOuter (TSubclassOf< UObject > Target) const
 Traverses the outer chain searching for the next object of a certain type.
UPackage GetOutermost () const
UPackage GetPackage () const
void AddToRoot ()
UWorld GetWorld () const
FName GetName () const
FString GetFullName (const UObject StopOuter=nullptr) const
FString GetPathName (const UObject StopOuter=nullptr) const
bool IsA (const UClass Class) const
 Returns true if this object is of the specified type, or a child of that type.
void SaveConfig ()
void LoadConfig ()
void ReloadConfig ()
void CopyScriptPropertiesFrom (const UObject OtherObject)
void opCast (?&Address) const
FString ToString () const

Static Public Member Functions

Static Functions
static UClass StaticClass ()
Static Public Member Functions inherited from UObject
static UClass StaticClass ()

Public Attributes

DifficultyPreset
FText m_presetName
FText m_presetDescription
float32 m_uiSortingPriority
TMap< EDifficultyGroup, TSubclassOf< UDifficultySettings > > m_presetDifficultySettings
 This is the only property that is allowed to change at run-time for the custom settings.
Variables
const FText PresetName
const float32 UISortingPriority
const FText PresetDescription
Public Attributes inherited from UObject
const UClass Class
const UObject Outer
const UPackage Outermost
const UPackage Package
const UWorld World
const FName Name
const bool IsRooted

Member Function Documentation

◆ GetGroupDifficultySettings()

TSubclassOf< UDifficultySettings > GetGroupDifficultySettings ( EDifficultyGroup group) const

◆ GetPresetDescription()

FText GetPresetDescription ( ) const

◆ GetPresetName()

FText GetPresetName ( ) const

◆ GetUISortingPriority()

float32 GetUISortingPriority ( ) const

◆ StaticClass()

UClass StaticClass ( )
static

Member Data Documentation

◆ m_presetDescription

FText m_presetDescription

◆ m_presetDifficultySettings

TMap<EDifficultyGroup,TSubclassOf<UDifficultySettings> > m_presetDifficultySettings

This is the only property that is allowed to change at run-time for the custom settings.

◆ m_presetName

FText m_presetName

◆ m_uiSortingPriority

float32 m_uiSortingPriority

◆ PresetDescription

const FText PresetDescription

◆ PresetName

const FText PresetName

◆ UISortingPriority

const float32 UISortingPriority