G1R AngelScript
Scripting reference for the Gothic 1 Remake
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FOtherSpotOccupiedRequirements Struct Reference

Public Member Functions

Functions
FOtherSpotOccupiedRequirements & opAssign (FOtherSpotOccupiedRequirements Other)
Public Member Functions inherited from FInteractionSpotRequirements
FInteractionSpotRequirements & opAssign (FInteractionSpotRequirements Other)

Public Attributes

InteractionSpotRequirements
FGameplayTagContainer AffectsActions
 If non-empty, this restriction will only apply to the actions given here.
bool bAlwaysAllowPlayerUse
 When enabled, the Player can claim and use spot without fulfilling CustomRequirements.
EInteractionSpotRequirementsMode AllowWhenConditionsAre
 Invert the conditions of this requirements if wanted.
OtherSpotOccupiedRequirements
FGameplayTag OtherSpotConditionAction
EInteractionSpotConditions OtherSpotConditions
FGameplayTagContainer OtherSpotMustUsedByCharacterThatHasAllOf
EInteractionSpotOccupation OtherSpotMustBe
FInteractionSpotHandle OtherSpotHandle
Public Attributes inherited from FInteractionSpotRequirements
FGameplayTagContainer AffectsActions
 If non-empty, this restriction will only apply to the actions given here.
EInteractionSpotRequirementsMode AllowWhenConditionsAre
 Invert the conditions of this requirements if wanted.
bool bAlwaysAllowPlayerUse
 When enabled, the Player can claim and use spot without fulfilling CustomRequirements.

Member Function Documentation

◆ opAssign()

Member Data Documentation

◆ AffectsActions

FGameplayTagContainer AffectsActions

If non-empty, this restriction will only apply to the actions given here.

◆ AllowWhenConditionsAre

EInteractionSpotRequirementsMode AllowWhenConditionsAre

Invert the conditions of this requirements if wanted.

◆ bAlwaysAllowPlayerUse

bool bAlwaysAllowPlayerUse

When enabled, the Player can claim and use spot without fulfilling CustomRequirements.

◆ OtherSpotConditionAction

FGameplayTag OtherSpotConditionAction

◆ OtherSpotConditions

EInteractionSpotConditions OtherSpotConditions

◆ OtherSpotHandle

FInteractionSpotHandle OtherSpotHandle

◆ OtherSpotMustBe

EInteractionSpotOccupation OtherSpotMustBe

◆ OtherSpotMustUsedByCharacterThatHasAllOf

FGameplayTagContainer OtherSpotMustUsedByCharacterThatHasAllOf