G1R AngelScript
Scripting reference for the Gothic 1 Remake
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FInventoryItemRequirements Struct Reference

Public Member Functions

Functions
FInventoryItemRequirements & opAssign (FInventoryItemRequirements Other)
Public Member Functions inherited from FInteractionSpotRequirements
FInteractionSpotRequirements & opAssign (FInteractionSpotRequirements Other)

Public Attributes

InteractionSpotRequirements
FGameplayTagContainer AffectsActions
 If non-empty, this restriction will only apply to the actions given here.
bool bAlwaysAllowPlayerUse
 When enabled, the Player can claim and use spot without fulfilling CustomRequirements.
EInteractionSpotRequirementsMode AllowWhenConditionsAre
 Invert the conditions of this requirements if wanted.
InventoryItemRequirements
int MaxCount
bool bRequireMaxCount
int MinCount
bool bRequireMinCount
FGameplayTag ItemTypeTag
Public Attributes inherited from FInteractionSpotRequirements
FGameplayTagContainer AffectsActions
 If non-empty, this restriction will only apply to the actions given here.
EInteractionSpotRequirementsMode AllowWhenConditionsAre
 Invert the conditions of this requirements if wanted.
bool bAlwaysAllowPlayerUse
 When enabled, the Player can claim and use spot without fulfilling CustomRequirements.

Member Function Documentation

◆ opAssign()

Member Data Documentation

◆ AffectsActions

FGameplayTagContainer AffectsActions

If non-empty, this restriction will only apply to the actions given here.

◆ AllowWhenConditionsAre

EInteractionSpotRequirementsMode AllowWhenConditionsAre

Invert the conditions of this requirements if wanted.

◆ bAlwaysAllowPlayerUse

bool bAlwaysAllowPlayerUse

When enabled, the Player can claim and use spot without fulfilling CustomRequirements.

◆ bRequireMaxCount

bool bRequireMaxCount

◆ bRequireMinCount

bool bRequireMinCount

◆ ItemTypeTag

FGameplayTag ItemTypeTag

◆ MaxCount

int MaxCount

◆ MinCount

int MinCount