|
G1R AngelScript
Scripting reference for the Gothic 1 Remake
|
Struct representing modifier info used exclusively for "scoped" executions that happen instantaneously. These are folded into a calculation only for the extent of the calculation and never permanently added to an aggregator. More...
Public Member Functions | |
Ability System | Execution | |
| FGameplayEffectAttributeCaptureDefinition & | GetCapturedAttribute () |
| FGameplayTag & | GetTransientAggregatorIdentifier () |
| EGameplayEffectScopedModifierAggregatorType & | GetAggregatorType () |
Functions | |
| FGameplayEffectExecutionScopedModifierInfo & | opAssign (FGameplayEffectExecutionScopedModifierInfo Other) |
Public Attributes | |
Execution | |
| FGameplayEffectModifierMagnitude | ModifierMagnitude |
| Magnitude of the scoped modifier. | |
| FGameplayModEvaluationChannelSettings | EvaluationChannelSettings |
| Evaluation channel settings of the scoped modifier. | |
| FGameplayTagRequirements | SourceTags |
| Source tag requirements for the modifier to apply. | |
| FGameplayTagRequirements | TargetTags |
| Target tag requirements for the modifier to apply. | |
| EGameplayModOp | ModifierOp |
| Modifier operation to perform. | |
Variables | |
| const FGameplayEffectAttributeCaptureDefinition & | CapturedAttribute |
| const FGameplayTag & | TransientAggregatorIdentifier |
| const EGameplayEffectScopedModifierAggregatorType & | AggregatorType |
Struct representing modifier info used exclusively for "scoped" executions that happen instantaneously. These are folded into a calculation only for the extent of the calculation and never permanently added to an aggregator.
| EGameplayEffectScopedModifierAggregatorType & GetAggregatorType | ( | ) |
| FGameplayEffectAttributeCaptureDefinition & GetCapturedAttribute | ( | ) |
| FGameplayTag & GetTransientAggregatorIdentifier | ( | ) |
| FGameplayEffectExecutionScopedModifierInfo & opAssign | ( | FGameplayEffectExecutionScopedModifierInfo | Other | ) |
| const EGameplayEffectScopedModifierAggregatorType& AggregatorType |
| const FGameplayEffectAttributeCaptureDefinition& CapturedAttribute |
| FGameplayModEvaluationChannelSettings EvaluationChannelSettings |
Evaluation channel settings of the scoped modifier.
| FGameplayEffectModifierMagnitude ModifierMagnitude |
Magnitude of the scoped modifier.
| EGameplayModOp ModifierOp |
Modifier operation to perform.
| FGameplayTagRequirements SourceTags |
Source tag requirements for the modifier to apply.
| FGameplayTagRequirements TargetTags |
Target tag requirements for the modifier to apply.
| const FGameplayTag& TransientAggregatorIdentifier |