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G1R AngelScript
Scripting reference for the Gothic 1 Remake
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Functions | |
AIGASLibrary | |
| FGameplayTag | GetHitType (AActor entity) |
| bool | HasTags (AActor entity, FGameplayTagContainer tags) |
| float32 | GetAttributeValue (AActor entity, TSubclassOf< UAttributeSetBase > attributSetClass, FName attributName) |
| float32 GetAttributeValue | ( | AActor | entity, |
| TSubclassOf< UAttributeSetBase > | attributSetClass, | ||
| FName | attributName ) |
| FGameplayTag GetHitType | ( | AActor | entity | ) |
| bool HasTags | ( | AActor | entity, |
| FGameplayTagContainer | tags ) |