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| FName | SpawnAreaFlock (const TSubclassOf< UAmbientLifeConfig > itemDefinition, int num) |
| void | Server_SpawnBasicInventoryItem (FItemVirtualData itemToSpawn, FItemSpawnPosition position, int coordId, FString worldPointName) |
| void | Server_SpawnEmptyItem (FItemVirtualData itemToSpawn, FItemSpawnPosition position, int coordId) |
| FName | SpawnAIAgent (const TSubclassOf< USpawnAIAgentDefinition > spawnAIAgent, UAIState_DailyRoutine dailyRoutine=nullptr) |
| | Add the aigent to the spawn list.
|
| void | OnAIAgentSpawned (AActor entity, FName name) |
| FName | SpawnItem (const TSubclassOf< UItemDefinition > itemDefinition) |
| | UFUNCTION(BlueprintCallable) FName SpawnAIAgent(const TSubclassOf<class USpawnAIAgentDefinition> spawnAIAgent, TSubclassOf<class UAIState_DailyRoutine> dailyRoutine);.
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| void | SpawnLinkedActor (const TSubclassOf< ULinkedActorDefinition > linkedActor) |
| FName | SpawnWarningFlock (const TSubclassOf< UAmbientLifeConfig > itemDefinition, int num, float32 direction=- 1.000000, float32 spread=10.000000) |
| bool | MarkPackageDirty () const |
| void | RemoveFromRoot () |
| bool | GetIsRooted () const |
| bool | IsTransient () const |
| bool | Modify (bool bAlwaysMarkDirty=true) |
| void | SetTransactional (bool bTransactional) |
| bool | IsSupportedForNetworking () const |
| UClass | GetClass () const |
| UObject | GetOuter () const |
| UObject | GetTypedOuter (TSubclassOf< UObject > Target) const |
| | Traverses the outer chain searching for the next object of a certain type.
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| UPackage | GetOutermost () const |
| UPackage | GetPackage () const |
| void | AddToRoot () |
| UWorld | GetWorld () const |
| FName | GetName () const |
| FString | GetFullName (const UObject StopOuter=nullptr) const |
| FString | GetPathName (const UObject StopOuter=nullptr) const |
| bool | IsA (const UClass Class) const |
| | Returns true if this object is of the specified type, or a child of that type.
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| void | SaveConfig () |
| void | LoadConfig () |
| void | ReloadConfig () |
| void | CopyScriptPropertiesFrom (const UObject OtherObject) |
| void | opCast (?&Address) const |
| FString | ToString () const |