G1R AngelScript
Scripting reference for the Gothic 1 Remake
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UWorldPointScript Member List

This is the complete list of members for UWorldPointScript, including all inherited members.

AddToRoot()UObject
ClassUObject
CopyScriptPropertiesFrom(const UObject OtherObject)UObject
GetClass() constUObject
GetFullName(const UObject StopOuter=nullptr) constUObject
GetIsRooted() constUObject
GetName() constUObject
GetOuter() constUObject
GetOutermost() constUObject
GetPackage() constUObject
GetPathName(const UObject StopOuter=nullptr) constUObject
GetTypedOuter(TSubclassOf< UObject > Target) constUObject
GetWorld() constUObject
IsA(const UClass Class) constUObject
IsRootedUObject
IsSupportedForNetworking() constUObject
IsTransient() constUObject
LoadConfig()UObject
MarkPackageDirty() constUObject
Modify(bool bAlwaysMarkDirty=true)UObject
NameUObject
OnAIAgentSpawned(AActor entity, FName name)UWorldPointScript
opCast(?&Address) constUObject
OuterUObject
OutermostUObject
PackageUObject
ReloadConfig()UObject
RemoveFromRoot()UObject
SaveConfig()UObject
Server_SpawnBasicInventoryItem(FItemVirtualData itemToSpawn, FItemSpawnPosition position, int coordId, FString worldPointName)UWorldPointScript
Server_SpawnEmptyItem(FItemVirtualData itemToSpawn, FItemSpawnPosition position, int coordId)UWorldPointScript
SetTransactional(bool bTransactional)UObject
SpawnAIAgent(const TSubclassOf< USpawnAIAgentDefinition > spawnAIAgent, UAIState_DailyRoutine dailyRoutine=nullptr)UWorldPointScript
SpawnAreaFlock(const TSubclassOf< UAmbientLifeConfig > itemDefinition, int num)UWorldPointScript
SpawnItem(const TSubclassOf< UItemDefinition > itemDefinition)UWorldPointScript
SpawnLinkedActor(const TSubclassOf< ULinkedActorDefinition > linkedActor)UWorldPointScript
SpawnWarningFlock(const TSubclassOf< UAmbientLifeConfig > itemDefinition, int num, float32 direction=- 1.000000, float32 spread=10.000000)UWorldPointScript
StaticClass()UWorldPointScriptstatic
ToString() constUObject
WorldUObject