G1R AngelScript
Scripting reference for the Gothic 1 Remake
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UTeleportExtraData Class Reference

@brief Data structure to hold extra information for a teleport destination. More...

Static Public Member Functions

Static Functions
static UClass StaticClass ()
Static Public Member Functions inherited from UObject
static UClass StaticClass ()

Public Attributes

Teleport
int m_Id
TMap< FName, int > m_RequiredData
 @brief Data required to allow the teleport.
TMap< FName, int > m_SetOnFinishData
 @brief Data to set when the teleport finishes.
TMap< FName, int > m_SetOnStartData
 @brief Data to set when the teleport finishes.
FName m_MontageName
 @brief When a special montage name is required.
FName m_TeleportMapFreePointName
 @brief The name of the map free point where the teleport will lead.
bool m_UnEquipBefore
FGameplayTagContainer m_TagsToAdd
FGameplayTagContainer m_TagsToRemove
bool m_MustSave
bool m_MustDisable
Public Attributes inherited from UObject
const UClass Class
const UObject Outer
const UPackage Outermost
const UPackage Package
const UWorld World
const FName Name
const bool IsRooted

Additional Inherited Members

Public Member Functions inherited from UObject
bool MarkPackageDirty () const
void RemoveFromRoot ()
bool GetIsRooted () const
bool IsTransient () const
bool Modify (bool bAlwaysMarkDirty=true)
void SetTransactional (bool bTransactional)
bool IsSupportedForNetworking () const
UClass GetClass () const
UObject GetOuter () const
UObject GetTypedOuter (TSubclassOf< UObject > Target) const
 Traverses the outer chain searching for the next object of a certain type.
UPackage GetOutermost () const
UPackage GetPackage () const
void AddToRoot ()
UWorld GetWorld () const
FName GetName () const
FString GetFullName (const UObject StopOuter=nullptr) const
FString GetPathName (const UObject StopOuter=nullptr) const
bool IsA (const UClass Class) const
 Returns true if this object is of the specified type, or a child of that type.
void SaveConfig ()
void LoadConfig ()
void ReloadConfig ()
void CopyScriptPropertiesFrom (const UObject OtherObject)
void opCast (?&Address) const
FString ToString () const

Detailed Description

@brief Data structure to hold extra information for a teleport destination.

Member Function Documentation

◆ StaticClass()

UClass StaticClass ( )
static

Member Data Documentation

◆ m_Id

int m_Id

◆ m_MontageName

FName m_MontageName

@brief When a special montage name is required.

◆ m_MustDisable

bool m_MustDisable

◆ m_MustSave

bool m_MustSave

◆ m_RequiredData

TMap<FName,int> m_RequiredData

@brief Data required to allow the teleport.

◆ m_SetOnFinishData

TMap<FName,int> m_SetOnFinishData

@brief Data to set when the teleport finishes.

◆ m_SetOnStartData

TMap<FName,int> m_SetOnStartData

@brief Data to set when the teleport finishes.

◆ m_TagsToAdd

FGameplayTagContainer m_TagsToAdd

◆ m_TagsToRemove

FGameplayTagContainer m_TagsToRemove

◆ m_TeleportMapFreePointName

FName m_TeleportMapFreePointName

@brief The name of the map free point where the teleport will lead.

◆ m_UnEquipBefore

bool m_UnEquipBefore