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G1R AngelScript
Scripting reference for the Gothic 1 Remake
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Public Member Functions | |
Components|Stereo Layer | |
| void | SetEquirectProps (FEquirectProps InScaleBiases) |
| Set Equirect layer properties: UVRect, Scale, and Bias. | |
| Public Member Functions inherited from UObject | |
| bool | MarkPackageDirty () const |
| void | RemoveFromRoot () |
| bool | GetIsRooted () const |
| bool | IsTransient () const |
| bool | Modify (bool bAlwaysMarkDirty=true) |
| void | SetTransactional (bool bTransactional) |
| bool | IsSupportedForNetworking () const |
| UClass | GetClass () const |
| UObject | GetOuter () const |
| UObject | GetTypedOuter (TSubclassOf< UObject > Target) const |
| Traverses the outer chain searching for the next object of a certain type. | |
| UPackage | GetOutermost () const |
| UPackage | GetPackage () const |
| void | AddToRoot () |
| UWorld | GetWorld () const |
| FName | GetName () const |
| FString | GetFullName (const UObject StopOuter=nullptr) const |
| FString | GetPathName (const UObject StopOuter=nullptr) const |
| bool | IsA (const UClass Class) const |
| Returns true if this object is of the specified type, or a child of that type. | |
| void | SaveConfig () |
| void | LoadConfig () |
| void | ReloadConfig () |
| void | CopyScriptPropertiesFrom (const UObject OtherObject) |
| void | opCast (?&Address) const |
| FString | ToString () const |
Static Public Member Functions | |
Static Functions | |
| static UClass | StaticClass () |
| Static Public Member Functions inherited from UStereoLayerShape | |
| static UClass | StaticClass () |
| Static Public Member Functions inherited from UObject | |
| static UClass | StaticClass () |
Public Attributes | |
Equirect Properties | |
| FBox2D | RightUVRect |
| Right source texture UVRect, specifying portion of input texture corresponding to right eye. | |
| FVector2D | LeftScale |
| Left eye's texture coordinate scale after mapping to 2D. | |
| FVector2D | RightScale |
| Right eye's texture coordinate scale after mapping to 2D. | |
| FVector2D | LeftBias |
| Left eye's texture coordinate bias after mapping to 2D. | |
| FVector2D | RightBias |
| Right eye's texture coordinate bias after mapping to 2D. | |
| float32 | Radius |
| Sphere radius. As of UE 5.3, equirect layers are supported only by the Oculus OpenXR runtime and only with a radius of 0 (infinite sphere). | |
| FBox2D | LeftUVRect |
| Left source texture UVRect, specifying portion of input texture corresponding to left eye. | |
| Public Attributes inherited from UObject | |
| const UClass | Class |
| const UObject | Outer |
| const UPackage | Outermost |
| const UPackage | Package |
| const UWorld | World |
| const FName | Name |
| const bool | IsRooted |
| void SetEquirectProps | ( | FEquirectProps | InScaleBiases | ) |
Set Equirect layer properties: UVRect, Scale, and Bias.
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static |
| FVector2D LeftBias |
Left eye's texture coordinate bias after mapping to 2D.
| FVector2D LeftScale |
Left eye's texture coordinate scale after mapping to 2D.
| FBox2D LeftUVRect |
Left source texture UVRect, specifying portion of input texture corresponding to left eye.
| float32 Radius |
Sphere radius. As of UE 5.3, equirect layers are supported only by the Oculus OpenXR runtime and only with a radius of 0 (infinite sphere).
| FVector2D RightBias |
Right eye's texture coordinate bias after mapping to 2D.
| FVector2D RightScale |
Right eye's texture coordinate scale after mapping to 2D.
| FBox2D RightUVRect |
Right source texture UVRect, specifying portion of input texture corresponding to right eye.