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G1R AngelScript
Scripting reference for the Gothic 1 Remake
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Public Member Functions | |
Functions | |
| USpellConfig | GetSpellConfig () const |
| Public Member Functions inherited from UObject | |
| bool | MarkPackageDirty () const |
| void | RemoveFromRoot () |
| bool | GetIsRooted () const |
| bool | IsTransient () const |
| bool | Modify (bool bAlwaysMarkDirty=true) |
| void | SetTransactional (bool bTransactional) |
| bool | IsSupportedForNetworking () const |
| UClass | GetClass () const |
| UObject | GetOuter () const |
| UObject | GetTypedOuter (TSubclassOf< UObject > Target) const |
| Traverses the outer chain searching for the next object of a certain type. | |
| UPackage | GetOutermost () const |
| UPackage | GetPackage () const |
| void | AddToRoot () |
| UWorld | GetWorld () const |
| FName | GetName () const |
| FString | GetFullName (const UObject StopOuter=nullptr) const |
| FString | GetPathName (const UObject StopOuter=nullptr) const |
| bool | IsA (const UClass Class) const |
| Returns true if this object is of the specified type, or a child of that type. | |
| void | SaveConfig () |
| void | LoadConfig () |
| void | ReloadConfig () |
| void | CopyScriptPropertiesFrom (const UObject OtherObject) |
| void | opCast (?&Address) const |
| FString | ToString () const |
Static Public Member Functions | |
Static Functions | |
| static UClass | StaticClass () |
| Static Public Member Functions inherited from UObject | |
| static UClass | StaticClass () |
| USpellConfig GetSpellConfig | ( | ) | const |
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static |
| TSubclassOf<USpellAnimationBaseDirector> m_AnimatorDirectorClass |
| TSubclassOf<UGameplayEffect> m_CastStateLockMovementGameplayEffectClass |
| bool m_OnLaunchSpellCastFinishByAnimNotify |
@DE - This is for spells that only has cast anim and require remove State_LockMovement at the end of the cast instead at the end of the spell. The spell ends before cast and remove State_LockMovement so the character can walk earlier than design wants.
| bool m_SetStateLockMovementOnCast |
| bool m_SetStateLockMovementOnSpell |
| bool m_ShouldRestoreCameraBehaviour |
| FGameplayTag m_SpellCancelTag |
| TSubclassOf<USpellConfig> m_SpellConfigClass |
| TSubclassOf<UGameplayEffect> m_SpellStateLockMovementGameplayEffectClass |
| FGameplayTag m_SpellTag |
| TSubclassOf<UScriptGameplayEffect> m_SuperArmorEffect |
| float32 m_SuperArmorResistanceMultiplier |
| const USpellConfig SpellConfig |