|
G1R AngelScript
Scripting reference for the Gothic 1 Remake
|
@class USimpleTargetingSortTask More...
Public Member Functions | |
Targeting | |
| float32 | GetScoreForTarget (FTargetingRequestHandle TargetingHandle, FTargetingDefaultResultData TargetData) const |
| Called on every target to get a Score for sorting. This score will be added to the Score float in FTargetingDefaultResultData. | |
| Public Member Functions inherited from UTargetingSortTask_Base | |
| void | SetbAscending (bool Value) |
| Public Member Functions inherited from UTargetingTask | |
| UTargetingSubsystem | GetTargetingSubsystem (FTargetingRequestHandle TargetingHandle) const |
| Helper method to get the Targeting Subsystem in TargetingTask Blueprint Types. | |
| Public Member Functions inherited from UObject | |
| bool | MarkPackageDirty () const |
| void | RemoveFromRoot () |
| bool | GetIsRooted () const |
| bool | IsTransient () const |
| bool | Modify (bool bAlwaysMarkDirty=true) |
| void | SetTransactional (bool bTransactional) |
| bool | IsSupportedForNetworking () const |
| UClass | GetClass () const |
| UObject | GetOuter () const |
| UObject | GetTypedOuter (TSubclassOf< UObject > Target) const |
| Traverses the outer chain searching for the next object of a certain type. | |
| UPackage | GetOutermost () const |
| UPackage | GetPackage () const |
| void | AddToRoot () |
| UWorld | GetWorld () const |
| FName | GetName () const |
| FString | GetFullName (const UObject StopOuter=nullptr) const |
| FString | GetPathName (const UObject StopOuter=nullptr) const |
| bool | IsA (const UClass Class) const |
| Returns true if this object is of the specified type, or a child of that type. | |
| void | SaveConfig () |
| void | LoadConfig () |
| void | ReloadConfig () |
| void | CopyScriptPropertiesFrom (const UObject OtherObject) |
| void | opCast (?&Address) const |
| FString | ToString () const |
Static Public Member Functions | |
Static Functions | |
| static UClass | StaticClass () |
| Static Public Member Functions inherited from UTargetingSortTask_Base | |
| static UClass | StaticClass () |
| Static Public Member Functions inherited from UTargetingTask | |
| static UClass | StaticClass () |
| Static Public Member Functions inherited from UObject | |
| static UClass | StaticClass () |
Additional Inherited Members | |
| Public Attributes inherited from UObject | |
| const UClass | Class |
| const UObject | Outer |
| const UPackage | Outermost |
| const UPackage | Package |
| const UWorld | World |
| const FName | Name |
| const bool | IsRooted |
@class USimpleTargetingSortTask
This is a blueprintable TargetingTask class made for reordering Targets in the results list. Override the GetScoreForTarget Blueprint Function to provide a score for each element and then Targets will be sorted by score.
| float32 GetScoreForTarget | ( | FTargetingRequestHandle | TargetingHandle, |
| FTargetingDefaultResultData | TargetData ) const |
Called on every target to get a Score for sorting. This score will be added to the Score float in FTargetingDefaultResultData.
|
static |