G1R AngelScript
Scripting reference for the Gothic 1 Remake
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Subsystem Namespace Reference

Functions

Functions
UGameInstanceSubsystem GetGameInstanceSubsystem (TSubclassOf< UGameInstanceSubsystem > Class)
 Get a Game Instance Subsystem from the Game Instance associated with the provided context.
ULocalPlayerSubsystem GetLocalPlayerSubsystem (TSubclassOf< ULocalPlayerSubsystem > Class)
 Get a Local Player Subsystem from the Local Player associated with the provided context.
ULocalPlayerSubsystem GetLocalPlayerSubsystemFromLocalPlayer (ULocalPlayer LocalPlayer, TSubclassOf< ULocalPlayerSubsystem > Class)
 Get a Local Player Subsystem from the Local Player associated with the provided context.
ULocalPlayerSubsystem GetLocalPlayerSubsystemFromPlayerController (APlayerController PlayerController, TSubclassOf< ULocalPlayerSubsystem > Class)
 Get a Local Player Subsystem from the LocalPlayer associated with the provided context If the player controller isn't associated to a LocalPlayer nullptr is returned.
UWorldSubsystem GetWorldSubsystem (TSubclassOf< UWorldSubsystem > Class)
 Get a World Subsystem from the World associated with the provided context.
UEngineSubsystem GetEngineSubsystem (TSubclassOf< UEngineSubsystem > Class)
 Get a Game Instance Subsystem from the Game Instance associated with the provided context.

Function Documentation

◆ GetEngineSubsystem()

UEngineSubsystem GetEngineSubsystem ( TSubclassOf< UEngineSubsystem > Class)

Get a Game Instance Subsystem from the Game Instance associated with the provided context.

◆ GetGameInstanceSubsystem()

UGameInstanceSubsystem GetGameInstanceSubsystem ( TSubclassOf< UGameInstanceSubsystem > Class)

Get a Game Instance Subsystem from the Game Instance associated with the provided context.

◆ GetLocalPlayerSubsystem()

ULocalPlayerSubsystem GetLocalPlayerSubsystem ( TSubclassOf< ULocalPlayerSubsystem > Class)

Get a Local Player Subsystem from the Local Player associated with the provided context.

◆ GetLocalPlayerSubsystemFromLocalPlayer()

ULocalPlayerSubsystem GetLocalPlayerSubsystemFromLocalPlayer ( ULocalPlayer LocalPlayer,
TSubclassOf< ULocalPlayerSubsystem > Class )

Get a Local Player Subsystem from the Local Player associated with the provided context.

◆ GetLocalPlayerSubsystemFromPlayerController()

ULocalPlayerSubsystem GetLocalPlayerSubsystemFromPlayerController ( APlayerController PlayerController,
TSubclassOf< ULocalPlayerSubsystem > Class )

Get a Local Player Subsystem from the LocalPlayer associated with the provided context If the player controller isn't associated to a LocalPlayer nullptr is returned.

◆ GetWorldSubsystem()

UWorldSubsystem GetWorldSubsystem ( TSubclassOf< UWorldSubsystem > Class)

Get a World Subsystem from the World associated with the provided context.