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G1R AngelScript
Scripting reference for the Gothic 1 Remake
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Functions | |
Functions | |
| UGameInstanceSubsystem | GetGameInstanceSubsystem (TSubclassOf< UGameInstanceSubsystem > Class) |
| Get a Game Instance Subsystem from the Game Instance associated with the provided context. | |
| ULocalPlayerSubsystem | GetLocalPlayerSubsystem (TSubclassOf< ULocalPlayerSubsystem > Class) |
| Get a Local Player Subsystem from the Local Player associated with the provided context. | |
| ULocalPlayerSubsystem | GetLocalPlayerSubsystemFromLocalPlayer (ULocalPlayer LocalPlayer, TSubclassOf< ULocalPlayerSubsystem > Class) |
| Get a Local Player Subsystem from the Local Player associated with the provided context. | |
| ULocalPlayerSubsystem | GetLocalPlayerSubsystemFromPlayerController (APlayerController PlayerController, TSubclassOf< ULocalPlayerSubsystem > Class) |
| Get a Local Player Subsystem from the LocalPlayer associated with the provided context If the player controller isn't associated to a LocalPlayer nullptr is returned. | |
| UWorldSubsystem | GetWorldSubsystem (TSubclassOf< UWorldSubsystem > Class) |
| Get a World Subsystem from the World associated with the provided context. | |
| UEngineSubsystem | GetEngineSubsystem (TSubclassOf< UEngineSubsystem > Class) |
| Get a Game Instance Subsystem from the Game Instance associated with the provided context. | |
| UEngineSubsystem GetEngineSubsystem | ( | TSubclassOf< UEngineSubsystem > | Class | ) |
Get a Game Instance Subsystem from the Game Instance associated with the provided context.
| UGameInstanceSubsystem GetGameInstanceSubsystem | ( | TSubclassOf< UGameInstanceSubsystem > | Class | ) |
Get a Game Instance Subsystem from the Game Instance associated with the provided context.
| ULocalPlayerSubsystem GetLocalPlayerSubsystem | ( | TSubclassOf< ULocalPlayerSubsystem > | Class | ) |
Get a Local Player Subsystem from the Local Player associated with the provided context.
| ULocalPlayerSubsystem GetLocalPlayerSubsystemFromLocalPlayer | ( | ULocalPlayer | LocalPlayer, |
| TSubclassOf< ULocalPlayerSubsystem > | Class ) |
Get a Local Player Subsystem from the Local Player associated with the provided context.
| ULocalPlayerSubsystem GetLocalPlayerSubsystemFromPlayerController | ( | APlayerController | PlayerController, |
| TSubclassOf< ULocalPlayerSubsystem > | Class ) |
Get a Local Player Subsystem from the LocalPlayer associated with the provided context If the player controller isn't associated to a LocalPlayer nullptr is returned.
| UWorldSubsystem GetWorldSubsystem | ( | TSubclassOf< UWorldSubsystem > | Class | ) |
Get a World Subsystem from the World associated with the provided context.