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G1R AngelScript
Scripting reference for the Gothic 1 Remake
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Static Public Member Functions | |
Static Functions | |
| static UClass | StaticClass () |
| static FString | GetBlueprintName () |
| Static Public Member Functions inherited from UHUDControllerBase | |
| static UClass | StaticClass () |
| Static Public Member Functions inherited from UObject | |
| static UClass | StaticClass () |
Static Public Attributes | |
Static Variables | |
| static const FString | BlueprintName |
HUD Management Controller | |
| static UHUDManagementController | GetManagementController (const APlayerController _PlayerController) |
| Returns the management controller from the HUD of the given player controller. | |
| void | OpenManagementPage (FGameplayTag _TabTag, FGameplayTag _FilterTag, const UObject _Item=nullptr) |
| Opens the management UI (if it's not already open), (optionally) flips to the tab identified by the given tab tag, (optionally) activates the filter identified by the given filter tag and (optionally) selects the given item. | |
Additional Inherited Members | |
| Public Member Functions inherited from UObject | |
| bool | MarkPackageDirty () const |
| void | RemoveFromRoot () |
| bool | GetIsRooted () const |
| bool | IsTransient () const |
| bool | Modify (bool bAlwaysMarkDirty=true) |
| void | SetTransactional (bool bTransactional) |
| bool | IsSupportedForNetworking () const |
| UClass | GetClass () const |
| UObject | GetOuter () const |
| UObject | GetTypedOuter (TSubclassOf< UObject > Target) const |
| Traverses the outer chain searching for the next object of a certain type. | |
| UPackage | GetOutermost () const |
| UPackage | GetPackage () const |
| void | AddToRoot () |
| UWorld | GetWorld () const |
| FName | GetName () const |
| FString | GetFullName (const UObject StopOuter=nullptr) const |
| FString | GetPathName (const UObject StopOuter=nullptr) const |
| bool | IsA (const UClass Class) const |
| Returns true if this object is of the specified type, or a child of that type. | |
| void | SaveConfig () |
| void | LoadConfig () |
| void | ReloadConfig () |
| void | CopyScriptPropertiesFrom (const UObject OtherObject) |
| void | opCast (?&Address) const |
| FString | ToString () const |
| Public Attributes inherited from UObject | |
| const UClass | Class |
| const UObject | Outer |
| const UPackage | Outermost |
| const UPackage | Package |
| const UWorld | World |
| const FName | Name |
| const bool | IsRooted |
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Returns the management controller from the HUD of the given player controller.
| void OpenManagementPage | ( | FGameplayTag | _TabTag, |
| FGameplayTag | _FilterTag, | ||
| const UObject | _Item = nullptr ) |
Opens the management UI (if it's not already open), (optionally) flips to the tab identified by the given tab tag, (optionally) activates the filter identified by the given filter tag and (optionally) selects the given item.
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