G1R AngelScript
Scripting reference for the Gothic 1 Remake
Loading...
Searching...
No Matches
UHUDManagementController Class Reference

Static Public Member Functions

Static Functions
static UClass StaticClass ()
static FString GetBlueprintName ()
Static Public Member Functions inherited from UHUDControllerBase
static UClass StaticClass ()
Static Public Member Functions inherited from UObject
static UClass StaticClass ()

Static Public Attributes

Static Variables
static const FString BlueprintName

HUD Management Controller

static UHUDManagementController GetManagementController (const APlayerController _PlayerController)
 Returns the management controller from the HUD of the given player controller.
void OpenManagementPage (FGameplayTag _TabTag, FGameplayTag _FilterTag, const UObject _Item=nullptr)
 Opens the management UI (if it's not already open), (optionally) flips to the tab identified by the given tab tag, (optionally) activates the filter identified by the given filter tag and (optionally) selects the given item.

Additional Inherited Members

Public Member Functions inherited from UObject
bool MarkPackageDirty () const
void RemoveFromRoot ()
bool GetIsRooted () const
bool IsTransient () const
bool Modify (bool bAlwaysMarkDirty=true)
void SetTransactional (bool bTransactional)
bool IsSupportedForNetworking () const
UClass GetClass () const
UObject GetOuter () const
UObject GetTypedOuter (TSubclassOf< UObject > Target) const
 Traverses the outer chain searching for the next object of a certain type.
UPackage GetOutermost () const
UPackage GetPackage () const
void AddToRoot ()
UWorld GetWorld () const
FName GetName () const
FString GetFullName (const UObject StopOuter=nullptr) const
FString GetPathName (const UObject StopOuter=nullptr) const
bool IsA (const UClass Class) const
 Returns true if this object is of the specified type, or a child of that type.
void SaveConfig ()
void LoadConfig ()
void ReloadConfig ()
void CopyScriptPropertiesFrom (const UObject OtherObject)
void opCast (?&Address) const
FString ToString () const
Public Attributes inherited from UObject
const UClass Class
const UObject Outer
const UPackage Outermost
const UPackage Package
const UWorld World
const FName Name
const bool IsRooted

Member Function Documentation

◆ GetBlueprintName()

FString GetBlueprintName ( )
static

◆ GetManagementController()

UHUDManagementController GetManagementController ( const APlayerController _PlayerController)
static

Returns the management controller from the HUD of the given player controller.

◆ OpenManagementPage()

void OpenManagementPage ( FGameplayTag _TabTag,
FGameplayTag _FilterTag,
const UObject _Item = nullptr )

Opens the management UI (if it's not already open), (optionally) flips to the tab identified by the given tab tag, (optionally) activates the filter identified by the given filter tag and (optionally) selects the given item.

◆ StaticClass()

UClass StaticClass ( )
static

Member Data Documentation

◆ BlueprintName

const FString BlueprintName
static