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G1R AngelScript
Scripting reference for the Gothic 1 Remake
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Static Public Member Functions | |
Static Functions | |
| static UClass | StaticClass () |
| Static Public Member Functions inherited from UInterface | |
| static UClass | StaticClass () |
| Static Public Member Functions inherited from UObject | |
| static UClass | StaticClass () |
Public Attributes | |
Variables | |
| const EBiome | CurrentBiome |
| const UGothicWeatherSettings | CurrentSettings |
| EWeather | CurrentWeather |
| const TArray< EWeather > | DisabledPossibleWeathers |
| const FUltraDynamicPostProcessSettings | PostProcessSettings |
| const float32 | RainIntensity |
| FUltraDynamicWindSettings | WindSettings |
| bool | AllowWeatherTransition |
| Public Attributes inherited from UObject | |
| const UClass | Class |
| const UObject | Outer |
| const UPackage | Outermost |
| const UPackage | Package |
| const UWorld | World |
| const FName | Name |
| const bool | IsRooted |
| void DisablePossibleWeathers | ( | TArray< EWeather > | WeathersToDisable, |
| EWeather | desiredWeatherIfCurrentIsDisabled = EWeather :: Cloudy ) |
| void DrawGUI | ( | ) |
| void DrawProbabilityGUI | ( | ) |
| void DrawWeatherDebugGUI | ( | ) |
| bool GetAllowWeatherTransition | ( | ) |
| EBiome GetCurrentBiome | ( | ) |
| UGothicWeatherSettings GetCurrentSettings | ( | ) |
| EWeather GetCurrentWeather | ( | ) |
| FUltraDynamicPostProcessSettings GetPostProcessSettings | ( | ) |
| float32 GetRainIntensity | ( | ) |
| FUltraDynamicWindSettings GetWindSettings | ( | ) |
| void SetAllowWeatherTransition | ( | bool | Allow | ) |
| void SetCurrentWeather | ( | EWeather | Weather | ) |
| void SetCurrentWeatherImmediate | ( | EWeather | Weather | ) |
| void SetWindSettings | ( | FUltraDynamicWindSettings | settings | ) |
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static |
| void UpdateWeatherSimulation | ( | bool | IsInstant, |
| FWeatherSaveGame & | SaveState ) |
| bool AllowWeatherTransition |
| const EBiome CurrentBiome |
| const UGothicWeatherSettings CurrentSettings |
| EWeather CurrentWeather |
| const FUltraDynamicPostProcessSettings PostProcessSettings |
| const float32 RainIntensity |
| FUltraDynamicWindSettings WindSettings |