G1R AngelScript
Scripting reference for the Gothic 1 Remake
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UGothicDynamicWeatherController Member List

This is the complete list of members for UGothicDynamicWeatherController, including all inherited members.

AddToRoot()UObject
AllowWeatherTransitionUGothicDynamicWeatherController
ClassUObject
CopyScriptPropertiesFrom(const UObject OtherObject)UObject
CurrentBiomeUGothicDynamicWeatherController
CurrentSettingsUGothicDynamicWeatherController
CurrentWeatherUGothicDynamicWeatherController
DisabledPossibleWeathersUGothicDynamicWeatherController
DisablePossibleWeathers(TArray< EWeather > WeathersToDisable, EWeather desiredWeatherIfCurrentIsDisabled=EWeather ::Cloudy)UGothicDynamicWeatherController
DrawGUI()UGothicDynamicWeatherController
DrawProbabilityGUI()UGothicDynamicWeatherController
DrawWeatherDebugGUI()UGothicDynamicWeatherController
EnablePossibleWeathers(TArray< EWeather > WeathersToEnable)UGothicDynamicWeatherController
GetAllowWeatherTransition()UGothicDynamicWeatherController
GetClass() constUObject
GetCurrentBiome()UGothicDynamicWeatherController
GetCurrentSettings()UGothicDynamicWeatherController
GetCurrentWeather()UGothicDynamicWeatherController
GetDisabledPossibleWeathers()UGothicDynamicWeatherController
GetFullName(const UObject StopOuter=nullptr) constUObject
GetIsRooted() constUObject
GetName() constUObject
GetOuter() constUObject
GetOutermost() constUObject
GetPackage() constUObject
GetPathName(const UObject StopOuter=nullptr) constUObject
GetPostProcessSettings()UGothicDynamicWeatherController
GetRainIntensity()UGothicDynamicWeatherController
GetTypedOuter(TSubclassOf< UObject > Target) constUObject
GetWindSettings()UGothicDynamicWeatherController
GetWorld() constUObject
IsA(const UClass Class) constUObject
IsRootedUObject
IsSupportedForNetworking() constUObject
IsTransient() constUObject
LoadConfig()UObject
MarkPackageDirty() constUObject
Modify(bool bAlwaysMarkDirty=true)UObject
NameUObject
opCast(?&Address) constUObject
OuterUObject
OutermostUObject
PackageUObject
PostProcessSettingsUGothicDynamicWeatherController
RainIntensityUGothicDynamicWeatherController
ReloadConfig()UObject
RemoveFromRoot()UObject
SaveConfig()UObject
SetAllowWeatherTransition(bool Allow)UGothicDynamicWeatherController
SetCurrentWeather(EWeather Weather)UGothicDynamicWeatherController
SetCurrentWeatherImmediate(EWeather Weather)UGothicDynamicWeatherController
SetTransactional(bool bTransactional)UObject
SetWindSettings(FUltraDynamicWindSettings settings)UGothicDynamicWeatherController
StaticClass()UGothicDynamicWeatherControllerstatic
ToString() constUObject
UpdateWeatherSimulation(bool IsInstant, FWeatherSaveGame &SaveState)UGothicDynamicWeatherController
WindSettingsUGothicDynamicWeatherController
WorldUObject