G1R AngelScript
Scripting reference for the Gothic 1 Remake
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UGothicCinematic Class Reference

Public Member Functions

Functions
void SetupAfterSequence ()
 Story Logic After Cinematic.
void SetupBeforeSequence ()
 Story Logic Before Cinematic.
void SetupAfterActorsReady ()
 Story Logic Before Cinematic.
Public Member Functions inherited from UObject
bool MarkPackageDirty () const
void RemoveFromRoot ()
bool GetIsRooted () const
bool IsTransient () const
bool Modify (bool bAlwaysMarkDirty=true)
void SetTransactional (bool bTransactional)
bool IsSupportedForNetworking () const
UClass GetClass () const
UObject GetOuter () const
UObject GetTypedOuter (TSubclassOf< UObject > Target) const
 Traverses the outer chain searching for the next object of a certain type.
UPackage GetOutermost () const
UPackage GetPackage () const
void AddToRoot ()
UWorld GetWorld () const
FName GetName () const
FString GetFullName (const UObject StopOuter=nullptr) const
FString GetPathName (const UObject StopOuter=nullptr) const
bool IsA (const UClass Class) const
 Returns true if this object is of the specified type, or a child of that type.
void SaveConfig ()
void LoadConfig ()
void ReloadConfig ()
void CopyScriptPropertiesFrom (const UObject OtherObject)
void opCast (?&Address) const
FString ToString () const

Static Public Member Functions

Static Functions
static UClass StaticClass ()
Static Public Member Functions inherited from UObject
static UClass StaticClass ()

Public Attributes

GothicCinematic
FMovieSceneSequencePlaybackSettings PlaybackSettings
FName TeleportToCinematicWP
TArray< FOverrideTimeByRange > OverrideTimeByRange
TArray< TSoftObjectPtr< UDataLayerAsset > > CinematicDataLayers
TArray< FName > PreloadStoryDataLayers
TSoftObjectPtr< ULevelSequence > LevelSequenceAsset
FLevelSequenceCameraSettings CameraSettings
FAbilityTaskCameraFadeSetup FadeInSetup
FAbilityTaskCameraFadeSetup FadeOutSetup
FClockTime SavedTime
Public Attributes inherited from UObject
const UClass Class
const UObject Outer
const UPackage Outermost
const UPackage Package
const UWorld World
const FName Name
const bool IsRooted

Member Function Documentation

◆ SetupAfterActorsReady()

void SetupAfterActorsReady ( )

Story Logic Before Cinematic.

◆ SetupAfterSequence()

void SetupAfterSequence ( )

Story Logic After Cinematic.

◆ SetupBeforeSequence()

void SetupBeforeSequence ( )

Story Logic Before Cinematic.

◆ StaticClass()

UClass StaticClass ( )
static

Member Data Documentation

◆ CameraSettings

◆ CinematicDataLayers

TArray<TSoftObjectPtr<UDataLayerAsset> > CinematicDataLayers

◆ FadeInSetup

◆ FadeOutSetup

◆ LevelSequenceAsset

TSoftObjectPtr<ULevelSequence> LevelSequenceAsset

◆ OverrideTimeByRange

TArray<FOverrideTimeByRange> OverrideTimeByRange

◆ PlaybackSettings

FMovieSceneSequencePlaybackSettings PlaybackSettings

◆ PreloadStoryDataLayers

TArray<FName> PreloadStoryDataLayers

◆ SavedTime

FClockTime SavedTime

◆ TeleportToCinematicWP

FName TeleportToCinematicWP