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G1R AngelScript
Scripting reference for the Gothic 1 Remake
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Public Member Functions | |
Functions | |
| void | SetupAfterSequence () |
| Story Logic After Cinematic. | |
| void | SetupBeforeSequence () |
| Story Logic Before Cinematic. | |
| void | SetupAfterActorsReady () |
| Story Logic Before Cinematic. | |
| Public Member Functions inherited from UObject | |
| bool | MarkPackageDirty () const |
| void | RemoveFromRoot () |
| bool | GetIsRooted () const |
| bool | IsTransient () const |
| bool | Modify (bool bAlwaysMarkDirty=true) |
| void | SetTransactional (bool bTransactional) |
| bool | IsSupportedForNetworking () const |
| UClass | GetClass () const |
| UObject | GetOuter () const |
| UObject | GetTypedOuter (TSubclassOf< UObject > Target) const |
| Traverses the outer chain searching for the next object of a certain type. | |
| UPackage | GetOutermost () const |
| UPackage | GetPackage () const |
| void | AddToRoot () |
| UWorld | GetWorld () const |
| FName | GetName () const |
| FString | GetFullName (const UObject StopOuter=nullptr) const |
| FString | GetPathName (const UObject StopOuter=nullptr) const |
| bool | IsA (const UClass Class) const |
| Returns true if this object is of the specified type, or a child of that type. | |
| void | SaveConfig () |
| void | LoadConfig () |
| void | ReloadConfig () |
| void | CopyScriptPropertiesFrom (const UObject OtherObject) |
| void | opCast (?&Address) const |
| FString | ToString () const |
Static Public Member Functions | |
Static Functions | |
| static UClass | StaticClass () |
| Static Public Member Functions inherited from UObject | |
| static UClass | StaticClass () |
Public Attributes | |
GothicCinematic | |
| FMovieSceneSequencePlaybackSettings | PlaybackSettings |
| FName | TeleportToCinematicWP |
| TArray< FOverrideTimeByRange > | OverrideTimeByRange |
| TArray< TSoftObjectPtr< UDataLayerAsset > > | CinematicDataLayers |
| TArray< FName > | PreloadStoryDataLayers |
| TSoftObjectPtr< ULevelSequence > | LevelSequenceAsset |
| FLevelSequenceCameraSettings | CameraSettings |
| FAbilityTaskCameraFadeSetup | FadeInSetup |
| FAbilityTaskCameraFadeSetup | FadeOutSetup |
| FClockTime | SavedTime |
| Public Attributes inherited from UObject | |
| const UClass | Class |
| const UObject | Outer |
| const UPackage | Outermost |
| const UPackage | Package |
| const UWorld | World |
| const FName | Name |
| const bool | IsRooted |
| void SetupAfterActorsReady | ( | ) |
Story Logic Before Cinematic.
| void SetupAfterSequence | ( | ) |
Story Logic After Cinematic.
| void SetupBeforeSequence | ( | ) |
Story Logic Before Cinematic.
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static |
| FLevelSequenceCameraSettings CameraSettings |
| TArray<TSoftObjectPtr<UDataLayerAsset> > CinematicDataLayers |
| FAbilityTaskCameraFadeSetup FadeInSetup |
| FAbilityTaskCameraFadeSetup FadeOutSetup |
| TSoftObjectPtr<ULevelSequence> LevelSequenceAsset |
| TArray<FOverrideTimeByRange> OverrideTimeByRange |
| FMovieSceneSequencePlaybackSettings PlaybackSettings |
| FClockTime SavedTime |
| FName TeleportToCinematicWP |