G1R AngelScript
Scripting reference for the Gothic 1 Remake
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UDataLayerAsset Class Reference

Public Member Functions

Data Layer|Runtime
bool IsClientOnly () const
bool IsRuntime () const
bool IsServerOnly () const
FColor GetDebugColor () const
Functions
void SetDebugColor (FColor Value)
Public Member Functions inherited from UObject
bool MarkPackageDirty () const
void RemoveFromRoot ()
bool GetIsRooted () const
bool IsTransient () const
bool Modify (bool bAlwaysMarkDirty=true)
void SetTransactional (bool bTransactional)
bool IsSupportedForNetworking () const
UClass GetClass () const
UObject GetOuter () const
UObject GetTypedOuter (TSubclassOf< UObject > Target) const
 Traverses the outer chain searching for the next object of a certain type.
UPackage GetOutermost () const
UPackage GetPackage () const
void AddToRoot ()
UWorld GetWorld () const
FName GetName () const
FString GetFullName (const UObject StopOuter=nullptr) const
FString GetPathName (const UObject StopOuter=nullptr) const
bool IsA (const UClass Class) const
 Returns true if this object is of the specified type, or a child of that type.
void SaveConfig ()
void LoadConfig ()
void ReloadConfig ()
void CopyScriptPropertiesFrom (const UObject OtherObject)
void opCast (?&Address) const
FString ToString () const

Static Public Member Functions

Static Functions
static UClass StaticClass ()
Static Public Member Functions inherited from UDataAsset
static UClass StaticClass ()
Static Public Member Functions inherited from UObject
static UClass StaticClass ()

Public Attributes

Actor Filter
bool bSupportsActorFilters
Runtime
FColor DebugColor
EDataLayerLoadFilter LoadFilter
Public Attributes inherited from UObject
const UClass Class
const UObject Outer
const UPackage Outermost
const UPackage Package
const UWorld World
const FName Name
const bool IsRooted

Data Layer

const EDataLayerType Type
EDataLayerType DataLayerType
 Whether the Data Layer affects actor runtime loading.
EDataLayerType GetType () const

Member Function Documentation

◆ GetDebugColor()

FColor GetDebugColor ( ) const

◆ GetType()

EDataLayerType GetType ( ) const

◆ IsClientOnly()

bool IsClientOnly ( ) const

◆ IsRuntime()

bool IsRuntime ( ) const

◆ IsServerOnly()

bool IsServerOnly ( ) const

◆ SetDebugColor()

void SetDebugColor ( FColor Value)

◆ StaticClass()

UClass StaticClass ( )
static

Member Data Documentation

◆ bSupportsActorFilters

bool bSupportsActorFilters

◆ DataLayerType

EDataLayerType DataLayerType

Whether the Data Layer affects actor runtime loading.

◆ DebugColor

FColor DebugColor

◆ LoadFilter

◆ Type

const EDataLayerType Type