G1R AngelScript
Scripting reference for the Gothic 1 Remake
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UGothicAchievement Class Reference

Public Member Functions

Functions
int GetProgress (ULongTermMemoryComponent LongTermMemoryComponent) const
 Function to be implemented in script to determine the progress of the achievement.
Public Member Functions inherited from UObject
bool MarkPackageDirty () const
void RemoveFromRoot ()
bool GetIsRooted () const
bool IsTransient () const
bool Modify (bool bAlwaysMarkDirty=true)
void SetTransactional (bool bTransactional)
bool IsSupportedForNetworking () const
UClass GetClass () const
UObject GetOuter () const
UObject GetTypedOuter (TSubclassOf< UObject > Target) const
 Traverses the outer chain searching for the next object of a certain type.
UPackage GetOutermost () const
UPackage GetPackage () const
void AddToRoot ()
UWorld GetWorld () const
FName GetName () const
FString GetFullName (const UObject StopOuter=nullptr) const
FString GetPathName (const UObject StopOuter=nullptr) const
bool IsA (const UClass Class) const
 Returns true if this object is of the specified type, or a child of that type.
void SaveConfig ()
void LoadConfig ()
void ReloadConfig ()
void CopyScriptPropertiesFrom (const UObject OtherObject)
void opCast (?&Address) const
FString ToString () const

Static Public Member Functions

Static Functions
static UClass StaticClass ()
Static Public Member Functions inherited from UObject
static UClass StaticClass ()

Public Attributes

GothicAchievement
FString StatId
 Optional Id used to track the progress of the achievement (e.g. by steam).
FString Description
 This Description is for debug purposes only. The actual Description is in the Achievement interface on the current platform.
int MaxAmount
 Optional Amount of objectives for progressive achievements.
FGameplayTag RequiredMemoryTag
 The Progress will not be updated when the memory doesn't have this tag.
FString Id
 Achievement Id used by the OnlineSubsystem to identify the achievement.
Public Attributes inherited from UObject
const UClass Class
const UObject Outer
const UPackage Outermost
const UPackage Package
const UWorld World
const FName Name
const bool IsRooted

Member Function Documentation

◆ GetProgress()

int GetProgress ( ULongTermMemoryComponent LongTermMemoryComponent) const

Function to be implemented in script to determine the progress of the achievement.

◆ StaticClass()

UClass StaticClass ( )
static

Member Data Documentation

◆ Description

FString Description

This Description is for debug purposes only. The actual Description is in the Achievement interface on the current platform.

◆ Id

FString Id

Achievement Id used by the OnlineSubsystem to identify the achievement.

◆ MaxAmount

int MaxAmount

Optional Amount of objectives for progressive achievements.

◆ RequiredMemoryTag

FGameplayTag RequiredMemoryTag

The Progress will not be updated when the memory doesn't have this tag.

◆ StatId

FString StatId

Optional Id used to track the progress of the achievement (e.g. by steam).