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G1R AngelScript
Scripting reference for the Gothic 1 Remake
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Public Member Functions | |
Functions | |
| TSoftObjectPtr< UCustomizableObject > | GetMutableAssetSoftPtr () const |
| TSoftObjectPtr< USkeletalMesh > | GetPrebakedSKsAssetSoftPtr (FString facename) const |
| TSoftObjectPtr< UFggto > | GetGTOAssetSoftPtr (FString facename) const |
| Public Member Functions inherited from UObject | |
| bool | MarkPackageDirty () const |
| void | RemoveFromRoot () |
| bool | GetIsRooted () const |
| bool | IsTransient () const |
| bool | Modify (bool bAlwaysMarkDirty=true) |
| void | SetTransactional (bool bTransactional) |
| bool | IsSupportedForNetworking () const |
| UClass | GetClass () const |
| UObject | GetOuter () const |
| UObject | GetTypedOuter (TSubclassOf< UObject > Target) const |
| Traverses the outer chain searching for the next object of a certain type. | |
| UPackage | GetOutermost () const |
| UPackage | GetPackage () const |
| void | AddToRoot () |
| UWorld | GetWorld () const |
| FName | GetName () const |
| FString | GetFullName (const UObject StopOuter=nullptr) const |
| FString | GetPathName (const UObject StopOuter=nullptr) const |
| bool | IsA (const UClass Class) const |
| Returns true if this object is of the specified type, or a child of that type. | |
| void | SaveConfig () |
| void | LoadConfig () |
| void | ReloadConfig () |
| void | CopyScriptPropertiesFrom (const UObject OtherObject) |
| void | opCast (?&Address) const |
| FString | ToString () const |
Static Public Member Functions | |
Static Functions | |
| static UClass | StaticClass () |
| Static Public Member Functions inherited from UGothicBaseConfig | |
| static UClass | StaticClass () |
| Static Public Member Functions inherited from UObject | |
| static UClass | StaticClass () |
Public Attributes | |
ArmorVisualsDefinition | |
| FGameplayTagContainer | m_TagsToAdd |
| bool | m_HasPreBakedSK |
| FString | m_PreBakedName |
| float32 | m_UpperTeethOffset |
| TSubclassOf< UCharacterVisualFeaturesDefinition > | m_CharacterVisualFeatures |
| TSoftObjectPtr< UAnimSequence > | m_WeaponHolderOffsets |
Variables | |
| FString | m_MutableAssetPath |
| FString | m_GTOAssetPath |
| FString | m_PreBakedSKsPath |
| const TSoftObjectPtr< UCustomizableObject > | MutableAssetSoftPtr |
| FString | m_MutableAsset |
| Public Attributes inherited from UObject | |
| const UClass | Class |
| const UObject | Outer |
| const UPackage | Outermost |
| const UPackage | Package |
| const UWorld | World |
| const FName | Name |
| const bool | IsRooted |
| TSoftObjectPtr< UFggto > GetGTOAssetSoftPtr | ( | FString | facename | ) | const |
| TSoftObjectPtr< UCustomizableObject > GetMutableAssetSoftPtr | ( | ) | const |
| TSoftObjectPtr< USkeletalMesh > GetPrebakedSKsAssetSoftPtr | ( | FString | facename | ) | const |
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static |
| TSubclassOf<UCharacterVisualFeaturesDefinition> m_CharacterVisualFeatures |
| FString m_GTOAssetPath |
| bool m_HasPreBakedSK |
| FString m_MutableAsset |
| FString m_MutableAssetPath |
| FString m_PreBakedName |
| FString m_PreBakedSKsPath |
| FGameplayTagContainer m_TagsToAdd |
| float32 m_UpperTeethOffset |
| TSoftObjectPtr<UAnimSequence> m_WeaponHolderOffsets |
| const TSoftObjectPtr<UCustomizableObject> MutableAssetSoftPtr |