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G1R AngelScript
Scripting reference for the Gothic 1 Remake
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UAlkFilterWidgetFilter. More...
Static Public Member Functions | |
Static Functions | |
| static UClass | StaticClass () |
| Static Public Member Functions inherited from UObject | |
| static UClass | StaticClass () |
Public Attributes | |
Ingredient UI Data | |
| FUnseenStateChangedDelegate__AlkFilterWidgetFilter | m_OnUnseenStateChanged |
| Event that is called when the unseen state of the filter changes. | |
| FEnabledStateChangedDelegate__AlkFilterWidgetFilter | m_OnEnabledStateChanged |
| Event that is called when the enabled state of the filter changes. | |
| Public Attributes inherited from UObject | |
| const UClass | Class |
| const UObject | Outer |
| const UPackage | Outermost |
| const UPackage | Package |
| const UWorld | World |
| const FName | Name |
| const bool | IsRooted |
Alk Filter | |
| const TSoftObjectPtr< UTexture2D > | IconSoftObjectPtr |
| Returns a soft object ptr to the icon texture of the filter. | |
| const FText | Description |
| Returns the description of the filter. | |
| const FText | DisplayName |
| Returns the display name of the filter. | |
| const FGameplayTag | FilterTag |
| Returns the identifying gameplay tag of the filter. | |
| const int | SortOrder |
| Returns the sort order of the filter. | |
| bool | IsValid () const |
| Returns whether the filter has been properly initialized with valid data. | |
| const FText & | GetDisplayName () const |
| Returns the display name of the filter. | |
| const FGameplayTag & | GetFilterTag () const |
| Returns the identifying gameplay tag of the filter. | |
| TSoftObjectPtr< UTexture2D > | GetIconSoftObjectPtr () const |
| Returns a soft object ptr to the icon texture of the filter. | |
| int | GetSortOrder () const |
| Returns the sort order of the filter. | |
| bool | IsEnabled () const |
| Returns whether the filter is enabled. | |
| bool | IsMarkedUnseen () const |
| Returns whether the filter is marked as containing any unseen changes. | |
| const FText & | GetDescription () const |
| Returns the description of the filter. | |
| bool | IsVisible () const |
| Returns whether the filter is visible. | |
| void | MarkUnseen (bool _Unseen=true) |
| Un/Marks the filter as containing any unseen changes. | |
| void | ResetVisibility () |
| Resets the visibility of the filter to its default. | |
| void | SetEnabled (bool _Enabled=true) |
| Sets the enabled state of the filter. | |
| void | SetVisible (bool _Visible=true) |
| Sets the visibility of the filter. | |
Additional Inherited Members | |
| Public Member Functions inherited from UObject | |
| bool | MarkPackageDirty () const |
| void | RemoveFromRoot () |
| bool | GetIsRooted () const |
| bool | IsTransient () const |
| bool | Modify (bool bAlwaysMarkDirty=true) |
| void | SetTransactional (bool bTransactional) |
| bool | IsSupportedForNetworking () const |
| UClass | GetClass () const |
| UObject | GetOuter () const |
| UObject | GetTypedOuter (TSubclassOf< UObject > Target) const |
| Traverses the outer chain searching for the next object of a certain type. | |
| UPackage | GetOutermost () const |
| UPackage | GetPackage () const |
| void | AddToRoot () |
| UWorld | GetWorld () const |
| FName | GetName () const |
| FString | GetFullName (const UObject StopOuter=nullptr) const |
| FString | GetPathName (const UObject StopOuter=nullptr) const |
| bool | IsA (const UClass Class) const |
| Returns true if this object is of the specified type, or a child of that type. | |
| void | SaveConfig () |
| void | LoadConfig () |
| void | ReloadConfig () |
| void | CopyScriptPropertiesFrom (const UObject OtherObject) |
| void | opCast (?&Address) const |
| FString | ToString () const |
A filter that can be shown in the filter widget.
| const FText & GetDescription | ( | ) | const |
Returns the description of the filter.
| const FText & GetDisplayName | ( | ) | const |
Returns the display name of the filter.
| const FGameplayTag & GetFilterTag | ( | ) | const |
Returns the identifying gameplay tag of the filter.
| TSoftObjectPtr< UTexture2D > GetIconSoftObjectPtr | ( | ) | const |
Returns a soft object ptr to the icon texture of the filter.
| int GetSortOrder | ( | ) | const |
Returns the sort order of the filter.
| bool IsEnabled | ( | ) | const |
Returns whether the filter is enabled.
| bool IsMarkedUnseen | ( | ) | const |
Returns whether the filter is marked as containing any unseen changes.
| bool IsValid | ( | ) | const |
Returns whether the filter has been properly initialized with valid data.
| bool IsVisible | ( | ) | const |
Returns whether the filter is visible.
| void MarkUnseen | ( | bool | _Unseen = true | ) |
Un/Marks the filter as containing any unseen changes.
| void ResetVisibility | ( | ) |
Resets the visibility of the filter to its default.
| void SetEnabled | ( | bool | _Enabled = true | ) |
Sets the enabled state of the filter.
| void SetVisible | ( | bool | _Visible = true | ) |
Sets the visibility of the filter.
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static |
| const FText Description |
Returns the description of the filter.
| const FText DisplayName |
Returns the display name of the filter.
| const FGameplayTag FilterTag |
Returns the identifying gameplay tag of the filter.
| const TSoftObjectPtr<UTexture2D> IconSoftObjectPtr |
Returns a soft object ptr to the icon texture of the filter.
| FEnabledStateChangedDelegate__AlkFilterWidgetFilter m_OnEnabledStateChanged |
Event that is called when the enabled state of the filter changes.
| FUnseenStateChangedDelegate__AlkFilterWidgetFilter m_OnUnseenStateChanged |
Event that is called when the unseen state of the filter changes.
| const int SortOrder |
Returns the sort order of the filter.