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G1R AngelScript
Scripting reference for the Gothic 1 Remake
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Public Member Functions | |
Functions | |
| FStaticMaterial & | opAssign (FStaticMaterial Other) |
Public Attributes | |
StaticMesh | |
| FName | MaterialSlotName |
| This name should be use by the gameplay to avoid error if the skeletal mesh Materials array topology change. | |
| FMeshUVChannelInfo | UVChannelData |
| Data used for texture streaming relative to each UV channels. | |
| UMaterialInterface | MaterialInterface |
| FStaticMaterial & opAssign | ( | FStaticMaterial | Other | ) |
| UMaterialInterface MaterialInterface |
| FName MaterialSlotName |
This name should be use by the gameplay to avoid error if the skeletal mesh Materials array topology change.
| FMeshUVChannelInfo UVChannelData |
Data used for texture streaming relative to each UV channels.