G1R AngelScript
Scripting reference for the Gothic 1 Remake
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FStaticMaterial Struct Reference

Public Member Functions

Functions
FStaticMaterial & opAssign (FStaticMaterial Other)

Public Attributes

StaticMesh
FName MaterialSlotName
 This name should be use by the gameplay to avoid error if the skeletal mesh Materials array topology change.
FMeshUVChannelInfo UVChannelData
 Data used for texture streaming relative to each UV channels.
UMaterialInterface MaterialInterface

Member Function Documentation

◆ opAssign()

FStaticMaterial & opAssign ( FStaticMaterial Other)

Member Data Documentation

◆ MaterialInterface

UMaterialInterface MaterialInterface

◆ MaterialSlotName

FName MaterialSlotName

This name should be use by the gameplay to avoid error if the skeletal mesh Materials array topology change.

◆ UVChannelData

FMeshUVChannelInfo UVChannelData

Data used for texture streaming relative to each UV channels.